Mercurial > hg > orthanc-stone
diff Framework/Toolbox/CoordinateSystem3D.h @ 110:53025eecbc95 wasm
renamed SliceGeometry as CoordinateSystem3D
author | Sebastien Jodogne <s.jodogne@gmail.com> |
---|---|
date | Wed, 14 Jun 2017 15:50:38 +0200 |
parents | Framework/Toolbox/SliceGeometry.h@f244018a4e4b |
children | 2eca030792aa |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Framework/Toolbox/CoordinateSystem3D.h Wed Jun 14 15:50:38 2017 +0200 @@ -0,0 +1,92 @@ +/** + * Stone of Orthanc + * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics + * Department, University Hospital of Liege, Belgium + * Copyright (C) 2017 Osimis, Belgium + * + * This program is free software: you can redistribute it and/or + * modify it under the terms of the GNU Affero General Public License + * as published by the Free Software Foundation, either version 3 of + * the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Affero General Public License for more details. + * + * You should have received a copy of the GNU Affero General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + **/ + + +#pragma once + +#include "GeometryToolbox.h" +#include "../../Resources/Orthanc/Plugins/Samples/Common/IDicomDataset.h" + +namespace OrthancStone +{ + // Geometry of a 3D plane + class CoordinateSystem3D + { + private: + Vector origin_; + Vector normal_; + Vector axisX_; + Vector axisY_; + + void CheckAndComputeNormal(); + + void Setup(const std::string& imagePositionPatient, + const std::string& imageOrientationPatient); + + void SetupCanonical(); + + public: + CoordinateSystem3D() + { + SetupCanonical(); + } + + CoordinateSystem3D(const Vector& origin, + const Vector& axisX, + const Vector& axisY); + + CoordinateSystem3D(const OrthancPlugins::IDicomDataset& dicom); + + CoordinateSystem3D(const std::string& imagePositionPatient, + const std::string& imageOrientationPatient) + { + Setup(imagePositionPatient, imageOrientationPatient); + } + + const Vector& GetNormal() const + { + return normal_; + } + + const Vector& GetOrigin() const + { + return origin_; + } + + const Vector& GetAxisX() const + { + return axisX_; + } + + const Vector& GetAxisY() const + { + return axisY_; + } + + Vector MapSliceToWorldCoordinates(double x, + double y) const; + + double ProjectAlongNormal(const Vector& point) const; + + void ProjectPoint(double& offsetX, + double& offsetY, + const Vector& point) const; + }; +}