Mercurial > hg > orthanc-stone
diff Framework/Scene2D/ColorSceneLayer.h @ 584:434ceeb0bcab
layers: InfoPanel, Polyline, Texture
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Fri, 19 Apr 2019 17:36:00 +0200 |
parents | |
children | 500c3f70b6c2 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Framework/Scene2D/ColorSceneLayer.h Fri Apr 19 17:36:00 2019 +0200 @@ -0,0 +1,84 @@ +/** + * Stone of Orthanc + * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics + * Department, University Hospital of Liege, Belgium + * Copyright (C) 2017-2019 Osimis S.A., Belgium + * + * This program is free software: you can redistribute it and/or + * modify it under the terms of the GNU Affero General Public License + * as published by the Free Software Foundation, either version 3 of + * the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Affero General Public License for more details. + * + * You should have received a copy of the GNU Affero General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + **/ + + +#pragma once + +#include "ISceneLayer.h" + +#include <stdint.h> + +namespace OrthancStone +{ + class ColorSceneLayer : public ISceneLayer + { + private: + uint8_t red_; + uint8_t green_; + uint8_t blue_; + + public: + ColorSceneLayer() : + red_(255), + green_(255), + blue_(255) + { + } + + void SetColor(uint8_t red, + uint8_t green, + uint8_t blue) + { + red_ = red; + green_ = green; + blue_ = blue; + } + + uint8_t GetRed() const + { + return red_; + } + + uint8_t GetGreen() const + { + return green_; + } + + uint8_t GetBlue() const + { + return blue_; + } + + float GetRedAsFloat() const + { + return static_cast<float>(red_) / 255.0f; + } + + float GetGreenAsFloat() const + { + return static_cast<float>(green_) / 255.0f; + } + + float GetBlueAsFloat() const + { + return static_cast<float>(blue_) / 255.0f; + } + }; +}