diff Framework/Scene2D/LookupTableTextureSceneLayer.h @ 1080:287ec78f63b4

GenericToolbox (fast c-string --> double or integer) + refactoring to be able to set structures lut into configurator + fixed missing revision bump in configurator + UT
author Benjamin Golinvaux <bgo@osimis.io>
date Mon, 21 Oct 2019 16:01:29 +0200
parents 4ba8892870a2
children 177e7d431cd1 2d8ab34c8c91
line wrap: on
line diff
--- a/Framework/Scene2D/LookupTableTextureSceneLayer.h	Wed Oct 16 15:43:21 2019 +0200
+++ b/Framework/Scene2D/LookupTableTextureSceneLayer.h	Mon Oct 21 16:01:29 2019 +0200
@@ -45,8 +45,6 @@
     // (RGBA). In the RGB case, an alpha channel will be automatically added.
     void SetLookupTable(const std::vector<uint8_t>& lut);
 
-    void SetLookupTable(const std::string& lut);
-
     void SetRange(float minValue,
                   float maxValue);