diff OrthancStone/Sources/Volumes/VolumeReslicer.h @ 1512:244ad1e4e76a

reorganization of folders
author Sebastien Jodogne <s.jodogne@gmail.com>
date Tue, 07 Jul 2020 16:21:02 +0200
parents Framework/Volumes/VolumeReslicer.h@8a0a62189f46
children 4fb8fdf03314
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/OrthancStone/Sources/Volumes/VolumeReslicer.h	Tue Jul 07 16:21:02 2020 +0200
@@ -0,0 +1,125 @@
+/**
+ * Stone of Orthanc
+ * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
+ * Department, University Hospital of Liege, Belgium
+ * Copyright (C) 2017-2020 Osimis S.A., Belgium
+ *
+ * This program is free software: you can redistribute it and/or
+ * modify it under the terms of the GNU Affero General Public License
+ * as published by the Free Software Foundation, either version 3 of
+ * the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Affero General Public License for more details.
+ * 
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ **/
+
+
+#pragma once
+
+#include "../Toolbox/Extent2D.h"
+#include "OrientedVolumeBoundingBox.h"
+#include "ImageBuffer3D.h"
+
+namespace OrthancStone
+{
+  // Hypothesis: The output voxels always have square size
+  class VolumeReslicer : public boost::noncopyable
+  {
+  private:
+    // Input parameters
+    Orthanc::PixelFormat           outputFormat_;
+    bool                           hasLinearFunction_;
+    float                          scaling_;  // "a" in "f(x) = a * x + b"
+    float                          offset_;   // "b" in "f(x) = a * x + b"
+    ImageInterpolation             interpolation_;
+    bool                           fastMode_;
+
+    // Output of reslicing
+    bool                           success_;
+    Extent2D                       extent_;
+    std::unique_ptr<Orthanc::Image>  slice_;
+    double                         pixelSpacing_;
+
+    void CheckIterators(const ImageBuffer3D& source,
+                        const CoordinateSystem3D& plane,
+                        const OrientedVolumeBoundingBox& box) const;
+
+    void Reset();
+
+    float GetMinOutputValue() const;
+
+    float GetMaxOutputValue() const;
+
+    void SetWindow(float low,
+                   float high);
+    
+  public:
+    VolumeReslicer();
+
+    void GetLinearFunction(float& scaling,
+                           float& offset) const;
+
+    void ResetLinearFunction();
+    
+    void SetLinearFunction(float scaling,
+                           float offset);
+
+    void FitRange(const ImageBuffer3D& image);
+
+    void SetWindowing(ImageWindowing windowing,
+                      const ImageBuffer3D& image,
+                      float rescaleSlope,
+                      float rescaleIntercept);
+
+    Orthanc::PixelFormat GetOutputFormat() const
+    {
+      return outputFormat_;
+    }
+
+    void SetOutputFormat(Orthanc::PixelFormat format);
+
+    ImageInterpolation GetInterpolation() const
+    {
+      return interpolation_;
+    }
+
+    void SetInterpolation(ImageInterpolation interpolation);
+
+    bool IsFastMode() const
+    {
+      return fastMode_;
+    }
+
+    void EnableFastMode(bool enabled)
+    {
+      fastMode_ = enabled;
+    }
+
+    bool IsSuccess() const
+    {
+      return success_;
+    }
+
+    const Extent2D& GetOutputExtent() const;
+
+    const Orthanc::ImageAccessor& GetOutputSlice() const;
+
+    Orthanc::ImageAccessor* ReleaseOutputSlice();
+
+    void Apply(const ImageBuffer3D& source,
+               const VolumeImageGeometry& geometry,
+               const CoordinateSystem3D& plane);
+
+    void Apply(const ImageBuffer3D& source,
+               const VolumeImageGeometry& geometry,
+               const CoordinateSystem3D& plane,
+               double voxelSize);
+
+    double GetPixelSpacing() const;
+  };
+}