Mercurial > hg > orthanc-stone
diff OrthancStone/Sources/Toolbox/SlicesSorter.h @ 1512:244ad1e4e76a
reorganization of folders
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Tue, 07 Jul 2020 16:21:02 +0200 |
parents | Framework/Toolbox/SlicesSorter.h@30deba7bc8e2 |
children | 4fb8fdf03314 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/OrthancStone/Sources/Toolbox/SlicesSorter.h Tue Jul 07 16:21:02 2020 +0200 @@ -0,0 +1,99 @@ +/** + * Stone of Orthanc + * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics + * Department, University Hospital of Liege, Belgium + * Copyright (C) 2017-2020 Osimis S.A., Belgium + * + * This program is free software: you can redistribute it and/or + * modify it under the terms of the GNU Affero General Public License + * as published by the Free Software Foundation, either version 3 of + * the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Affero General Public License for more details. + * + * You should have received a copy of the GNU Affero General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + **/ + + +#pragma once + +#include "CoordinateSystem3D.h" + +#include <IDynamicObject.h> + +namespace OrthancStone +{ + // TODO - Rename this as "PlanesSorter" + class SlicesSorter : public boost::noncopyable + { + private: + class SliceWithDepth; + struct Comparator; + + typedef std::vector<SliceWithDepth*> Slices; + + Slices slices_; + bool hasNormal_; + + const SliceWithDepth& GetSlice(size_t i) const; + + void SetNormal(const Vector& normal); + + void SortInternal(); + + void FilterNormal(const Vector& normal); + + bool SelectNormal(Vector& normal) const; + + public: + SlicesSorter() : hasNormal_(false) + { + } + + ~SlicesSorter(); + + void Reserve(size_t count) + { + slices_.reserve(count); + } + + void AddSlice(const CoordinateSystem3D& plane) + { + AddSlice(plane, NULL); + } + + void AddSlice(const CoordinateSystem3D& plane, + Orthanc::IDynamicObject* payload); // Takes ownership + + size_t GetSlicesCount() const + { + return slices_.size(); + } + + const CoordinateSystem3D& GetSliceGeometry(size_t i) const; + + bool HasSlicePayload(size_t i) const; + + const Orthanc::IDynamicObject& GetSlicePayload(size_t i) const; + + // WARNING - Apply the sorting algorithm can reduce the number of + // slices. This is notably the case if all the slices are not + // parallel to the reference normal that will be selected. + bool Sort(); + + // TODO - Remove this + bool LookupClosestSlice(size_t& index, + double& distance, + const CoordinateSystem3D& slice) const; + + // WARNING - The slices must have been sorted before calling this method + bool ComputeSpacingBetweenSlices(double& spacing /* out */) const; + + // WARNING - The slices must have been sorted before calling this method + bool AreAllSlicesDistinct() const; + }; +}