diff OrthancStone/Sources/Toolbox/SlicesSorter.h @ 1512:244ad1e4e76a

reorganization of folders
author Sebastien Jodogne <s.jodogne@gmail.com>
date Tue, 07 Jul 2020 16:21:02 +0200
parents Framework/Toolbox/SlicesSorter.h@30deba7bc8e2
children 4fb8fdf03314
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/OrthancStone/Sources/Toolbox/SlicesSorter.h	Tue Jul 07 16:21:02 2020 +0200
@@ -0,0 +1,99 @@
+/**
+ * Stone of Orthanc
+ * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
+ * Department, University Hospital of Liege, Belgium
+ * Copyright (C) 2017-2020 Osimis S.A., Belgium
+ *
+ * This program is free software: you can redistribute it and/or
+ * modify it under the terms of the GNU Affero General Public License
+ * as published by the Free Software Foundation, either version 3 of
+ * the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Affero General Public License for more details.
+ * 
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ **/
+
+
+#pragma once
+
+#include "CoordinateSystem3D.h"
+
+#include <IDynamicObject.h>
+
+namespace OrthancStone
+{
+  // TODO - Rename this as "PlanesSorter"
+  class SlicesSorter : public boost::noncopyable
+  {
+  private:
+    class SliceWithDepth;
+    struct Comparator;
+
+    typedef std::vector<SliceWithDepth*>  Slices;
+
+    Slices  slices_;
+    bool    hasNormal_;
+    
+    const SliceWithDepth& GetSlice(size_t i) const;
+    
+    void SetNormal(const Vector& normal);
+    
+    void SortInternal();
+
+    void FilterNormal(const Vector& normal);
+    
+    bool SelectNormal(Vector& normal) const;
+
+  public:
+    SlicesSorter() : hasNormal_(false)
+    {
+    }
+
+    ~SlicesSorter();
+    
+    void Reserve(size_t count)
+    {
+      slices_.reserve(count);
+    }
+
+    void AddSlice(const CoordinateSystem3D& plane)
+    {
+      AddSlice(plane, NULL);
+    }
+
+    void AddSlice(const CoordinateSystem3D& plane,
+                  Orthanc::IDynamicObject* payload);  // Takes ownership
+
+    size_t GetSlicesCount() const
+    {
+      return slices_.size();
+    }
+
+    const CoordinateSystem3D& GetSliceGeometry(size_t i) const;
+
+    bool HasSlicePayload(size_t i) const;
+    
+    const Orthanc::IDynamicObject& GetSlicePayload(size_t i) const;
+
+    // WARNING - Apply the sorting algorithm can reduce the number of
+    // slices. This is notably the case if all the slices are not
+    // parallel to the reference normal that will be selected.
+    bool Sort();
+
+    // TODO - Remove this
+    bool LookupClosestSlice(size_t& index,
+                            double& distance,
+                            const CoordinateSystem3D& slice) const;
+
+    // WARNING - The slices must have been sorted before calling this method
+    bool ComputeSpacingBetweenSlices(double& spacing /* out */) const;
+
+    // WARNING - The slices must have been sorted before calling this method
+    bool AreAllSlicesDistinct() const;
+  };
+}