diff OrthancStone/Sources/Scene2D/TextSceneLayer.cpp @ 1512:244ad1e4e76a

reorganization of folders
author Sebastien Jodogne <s.jodogne@gmail.com>
date Tue, 07 Jul 2020 16:21:02 +0200
parents Framework/Scene2D/TextSceneLayer.cpp@30deba7bc8e2
children 4fb8fdf03314
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/OrthancStone/Sources/Scene2D/TextSceneLayer.cpp	Tue Jul 07 16:21:02 2020 +0200
@@ -0,0 +1,98 @@
+/**
+ * Stone of Orthanc
+ * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
+ * Department, University Hospital of Liege, Belgium
+ * Copyright (C) 2017-2020 Osimis S.A., Belgium
+ *
+ * This program is free software: you can redistribute it and/or
+ * modify it under the terms of the GNU Affero General Public License
+ * as published by the Free Software Foundation, either version 3 of
+ * the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Affero General Public License for more details.
+ * 
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ **/
+
+
+#include "TextSceneLayer.h"
+
+#include <Compatibility.h>
+
+namespace OrthancStone
+{
+  TextSceneLayer::TextSceneLayer() :
+    x_(0),
+    y_(0),
+    fontIndex_(0),
+    anchor_(BitmapAnchor_Center),
+    border_(0),
+    revision_(0)
+  {
+  }
+
+
+  ISceneLayer* TextSceneLayer::Clone() const
+  {
+    std::unique_ptr<TextSceneLayer> cloned(new TextSceneLayer);
+    cloned->SetColor(GetColor());
+    cloned->x_ = x_;
+    cloned->y_ = y_;
+    cloned->utf8_ = utf8_;
+    cloned->fontIndex_ = fontIndex_;
+    cloned->anchor_ = anchor_;
+    cloned->border_ = border_;
+    return cloned.release();
+  }
+
+  void TextSceneLayer::SetPosition(double x,
+                                   double y)
+  {
+    if (x != x_ || y != y_)
+    {
+      x_ = x;
+      y_ = y;
+      revision_++;
+    }
+  }
+
+  void TextSceneLayer::SetText(const std::string& utf8)
+  {
+    if (utf8 != utf8_)
+    {
+      utf8_ = utf8;
+      revision_++;
+    }
+  }
+
+  void TextSceneLayer::SetFontIndex(size_t fontIndex)
+  {
+    if (fontIndex != fontIndex_)
+    {
+      fontIndex_ = fontIndex;
+      revision_++;
+    }
+  }
+
+  void TextSceneLayer::SetAnchor(BitmapAnchor anchor)
+  {
+    if (anchor != anchor_)
+    {
+      anchor_ = anchor;
+      revision_++;
+    }
+  }
+
+  void TextSceneLayer::SetBorder(unsigned int border)
+  {
+    if (border != border_)
+    {
+      border_ = border;
+      revision_++;
+    }
+  }
+}