Mercurial > hg > orthanc-stone
diff OrthancStone/Sources/Scene2D/InfoPanelSceneLayer.h @ 1512:244ad1e4e76a
reorganization of folders
author | Sebastien Jodogne <s.jodogne@gmail.com> |
---|---|
date | Tue, 07 Jul 2020 16:21:02 +0200 |
parents | Framework/Scene2D/InfoPanelSceneLayer.h@30deba7bc8e2 |
children | 85e117739eca |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/OrthancStone/Sources/Scene2D/InfoPanelSceneLayer.h Tue Jul 07 16:21:02 2020 +0200 @@ -0,0 +1,105 @@ +/** + * Stone of Orthanc + * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics + * Department, University Hospital of Liege, Belgium + * Copyright (C) 2017-2020 Osimis S.A., Belgium + * + * This program is free software: you can redistribute it and/or + * modify it under the terms of the GNU Affero General Public License + * as published by the Free Software Foundation, either version 3 of + * the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Affero General Public License for more details. + * + * You should have received a copy of the GNU Affero General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + **/ + + +#pragma once + +#include "ISceneLayer.h" +#include "../StoneEnumerations.h" + +#include <Compatibility.h> +#include <Images/ImageAccessor.h> + +#include <memory> + +namespace OrthancStone +{ + class InfoPanelSceneLayer : public ISceneLayer + { + private: + std::unique_ptr<Orthanc::ImageAccessor> texture_; + BitmapAnchor anchor_; + bool isLinearInterpolation_; + bool applySceneRotation_; + + public: + /** + * If you supply `true` for `applySceneRotation`, then, in addition to + * a translation to bring it at the desired anchoring location, the image + * will be rotated around its center by the same rotation as the scene + * transformation. + */ + InfoPanelSceneLayer(const Orthanc::ImageAccessor& texture, + BitmapAnchor anchor, + bool isLinearInterpolation, + bool applySceneRotation = false); + + virtual ISceneLayer* Clone() const + { + return new InfoPanelSceneLayer(*texture_, + anchor_, + isLinearInterpolation_, + applySceneRotation_); + } + + const Orthanc::ImageAccessor& GetTexture() const + { + return *texture_; + } + + BitmapAnchor GetAnchor() const + { + return anchor_; + } + + bool ShouldApplySceneRotation() const + { + return applySceneRotation_; + } + + bool IsLinearInterpolation() const + { + return isLinearInterpolation_; + } + + virtual Type GetType() const + { + return Type_InfoPanel; + } + + virtual bool GetBoundingBox(Extent2D& target) const + { + return false; + } + + virtual uint64_t GetRevision() const + { + return 0; + } + + static void ComputeAnchorLocation(int& x, + int& y, + BitmapAnchor anchor, + unsigned int textureWidth, + unsigned int textureHeight, + unsigned int canvasWidth, + unsigned int canvasHeight); + }; +}