diff OrthancStone/Sources/Scene2D/InfoPanelSceneLayer.h @ 1512:244ad1e4e76a

reorganization of folders
author Sebastien Jodogne <s.jodogne@gmail.com>
date Tue, 07 Jul 2020 16:21:02 +0200
parents Framework/Scene2D/InfoPanelSceneLayer.h@30deba7bc8e2
children 85e117739eca
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/OrthancStone/Sources/Scene2D/InfoPanelSceneLayer.h	Tue Jul 07 16:21:02 2020 +0200
@@ -0,0 +1,105 @@
+/**
+ * Stone of Orthanc
+ * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
+ * Department, University Hospital of Liege, Belgium
+ * Copyright (C) 2017-2020 Osimis S.A., Belgium
+ *
+ * This program is free software: you can redistribute it and/or
+ * modify it under the terms of the GNU Affero General Public License
+ * as published by the Free Software Foundation, either version 3 of
+ * the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Affero General Public License for more details.
+ * 
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ **/
+
+
+#pragma once
+
+#include "ISceneLayer.h"
+#include "../StoneEnumerations.h"
+
+#include <Compatibility.h>
+#include <Images/ImageAccessor.h>
+
+#include <memory>
+
+namespace OrthancStone
+{
+  class InfoPanelSceneLayer : public ISceneLayer
+  {
+  private:
+    std::unique_ptr<Orthanc::ImageAccessor>  texture_;
+    BitmapAnchor                           anchor_;
+    bool                                   isLinearInterpolation_;
+    bool                                   applySceneRotation_;
+
+  public:
+  /**
+   * If you supply `true` for `applySceneRotation`, then, in addition to 
+   * a translation to bring it at the desired anchoring location, the image
+   * will be rotated around its center by the same rotation as the scene
+   * transformation.
+   */
+    InfoPanelSceneLayer(const Orthanc::ImageAccessor& texture,
+                        BitmapAnchor anchor,
+                        bool isLinearInterpolation,
+                        bool applySceneRotation = false);
+
+    virtual ISceneLayer* Clone() const
+    {
+      return new InfoPanelSceneLayer(*texture_, 
+                                     anchor_, 
+                                     isLinearInterpolation_, 
+                                     applySceneRotation_);
+    }
+
+    const Orthanc::ImageAccessor& GetTexture() const
+    {
+      return *texture_;
+    }
+
+    BitmapAnchor GetAnchor() const
+    {
+      return anchor_;
+    }
+
+    bool ShouldApplySceneRotation() const
+    {
+      return applySceneRotation_;
+    }
+
+    bool IsLinearInterpolation() const
+    {
+      return isLinearInterpolation_;
+    }
+
+    virtual Type GetType() const
+    {
+      return Type_InfoPanel;
+    }
+
+    virtual bool GetBoundingBox(Extent2D& target) const
+    {
+      return false;
+    }
+
+    virtual uint64_t GetRevision() const
+    {
+      return 0;
+    }
+
+    static void ComputeAnchorLocation(int& x,
+                                      int& y,
+                                      BitmapAnchor anchor,
+                                      unsigned int textureWidth,
+                                      unsigned int textureHeight,
+                                      unsigned int canvasWidth,
+                                      unsigned int canvasHeight);
+  };
+}