diff OrthancStone/Sources/OpenGL/SdlOpenGLContext.h @ 1512:244ad1e4e76a

reorganization of folders
author Sebastien Jodogne <s.jodogne@gmail.com>
date Tue, 07 Jul 2020 16:21:02 +0200
parents Framework/OpenGL/SdlOpenGLContext.h@5c96bf3f1d32
children 37d90bd69f31
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/OrthancStone/Sources/OpenGL/SdlOpenGLContext.h	Tue Jul 07 16:21:02 2020 +0200
@@ -0,0 +1,80 @@
+/**
+ * Stone of Orthanc
+ * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
+ * Department, University Hospital of Liege, Belgium
+ * Copyright (C) 2017-2020 Osimis S.A., Belgium
+ *
+ * This program is free software: you can redistribute it and/or
+ * modify it under the terms of the GNU Affero General Public License
+ * as published by the Free Software Foundation, either version 3 of
+ * the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Affero General Public License for more details.
+ * 
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ **/
+
+
+#pragma once
+
+#if ORTHANC_ENABLE_SDL == 1
+
+#include "IOpenGLContext.h"
+#include "../Viewport/SdlWindow.h"
+
+#include <SDL_render.h>
+
+#include <Enumerations.h>
+
+namespace OrthancStone
+{
+  class SdlOpenGLContext : public OpenGL::IOpenGLContext
+  {
+  private:
+    SdlWindow      window_;
+    SDL_GLContext  context_;
+
+  public:
+    SdlOpenGLContext(const char* title,
+                     unsigned int width,
+                     unsigned int height,
+                     bool allowDpiScaling = true);
+
+    ~SdlOpenGLContext();
+
+    SdlWindow& GetWindow()
+    {
+      return window_;
+    }
+
+    virtual bool IsContextLost() ORTHANC_OVERRIDE
+    {
+      // On desktop applications, an OpenGL context should never be lost
+      return false;
+    }
+
+    virtual void MakeCurrent() ORTHANC_OVERRIDE;
+
+    virtual void SwapBuffer() ORTHANC_OVERRIDE;
+
+    virtual unsigned int GetCanvasWidth() const ORTHANC_OVERRIDE;
+
+    virtual unsigned int GetCanvasHeight() const ORTHANC_OVERRIDE;
+
+    void ToggleMaximize()
+    {
+      window_.ToggleMaximize();
+    }
+
+    virtual void RefreshCanvasSize() ORTHANC_OVERRIDE
+    {
+      // Nothing to do for SDL
+    }
+  };
+}
+
+#endif