diff Framework/Scene2D/GrayscaleStyleConfigurator.h @ 860:238693c3bc51 am-dev

merge default -> am-dev
author Alain Mazy <alain@mazy.be>
date Mon, 24 Jun 2019 14:35:00 +0200
parents e62e7361fd60
children 2b4b6b86520a
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Framework/Scene2D/GrayscaleStyleConfigurator.h	Mon Jun 24 14:35:00 2019 +0200
@@ -0,0 +1,73 @@
+/**
+ * Stone of Orthanc
+ * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
+ * Department, University Hospital of Liege, Belgium
+ * Copyright (C) 2017-2019 Osimis S.A., Belgium
+ *
+ * This program is free software: you can redistribute it and/or
+ * modify it under the terms of the GNU Affero General Public License
+ * as published by the Free Software Foundation, either version 3 of
+ * the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Affero General Public License for more details.
+ * 
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ **/
+
+
+#pragma once
+
+#include "ILayerStyleConfigurator.h"
+
+namespace OrthancStone
+{
+  /**
+  Creates layers to display the supplied image in grayscale. No dynamic 
+  style is available.
+  */
+  class GrayscaleStyleConfigurator : public ILayerStyleConfigurator
+  {
+  private:
+    uint64_t        revision_;
+    bool            linearInterpolation_;
+    bool            hasWindowing_;
+    ImageWindowing  windowing_;
+
+    // TODO - Add custom windowing
+    
+  public:
+    GrayscaleStyleConfigurator() :
+      revision_(0),
+      linearInterpolation_(false),
+      hasWindowing_(false)
+    {
+    }
+
+    void SetWindowing(ImageWindowing windowing);
+
+    void SetLinearInterpolation(bool enabled);
+
+    bool IsLinearInterpolation() const
+    {
+      return linearInterpolation_;
+    }
+
+    virtual uint64_t GetRevision() const
+    {
+      return revision_;
+    }
+    
+    virtual TextureBaseSceneLayer* CreateTextureFromImage(
+      const Orthanc::ImageAccessor& image) const;
+
+    virtual TextureBaseSceneLayer* CreateTextureFromDicom(
+      const Orthanc::ImageAccessor& frame,
+      const DicomInstanceParameters& parameters) const;
+
+    virtual void ApplyStyle(ISceneLayer& layer) const;
+  };
+}