Mercurial > hg > orthanc-stone
diff Framework/Scene2D/FloatTextureSceneLayer.h @ 860:238693c3bc51 am-dev
merge default -> am-dev
author | Alain Mazy <alain@mazy.be> |
---|---|
date | Mon, 24 Jun 2019 14:35:00 +0200 |
parents | b8dfd966b5f4 |
children | ba9db2ad317c 2d8ab34c8c91 |
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--- a/Framework/Scene2D/FloatTextureSceneLayer.h Wed Jun 19 17:36:33 2019 +0200 +++ b/Framework/Scene2D/FloatTextureSceneLayer.h Mon Jun 24 14:35:00 2019 +0200 @@ -31,9 +31,10 @@ ImageWindowing windowing_; float customCenter_; float customWidth_; + bool inverted_; public: - // The pixel format must be "Float32" + // The pixel format must be convertible to "Float32" FloatTextureSceneLayer(const Orthanc::ImageAccessor& texture); void SetWindowing(ImageWindowing windowing); @@ -49,6 +50,14 @@ return windowing_; } + // To achieve MONOCHROME1 photometric interpretation + void SetInverted(bool inverted); + + bool IsInverted() const + { + return inverted_; + } + void FitRange(); virtual ISceneLayer* Clone() const;