Mercurial > hg > orthanc-stone
diff Framework/Toolbox/OrientedBoundingBox.h @ 140:2115530d3703 wasm
OrientedBoundingBox
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Thu, 18 Jan 2018 14:42:33 +0100 |
parents | |
children | fb7d602e7025 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Framework/Toolbox/OrientedBoundingBox.h Thu Jan 18 14:42:33 2018 +0100 @@ -0,0 +1,69 @@ +/** + * Stone of Orthanc + * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics + * Department, University Hospital of Liege, Belgium + * Copyright (C) 2017-2018 Osimis S.A., Belgium + * + * This program is free software: you can redistribute it and/or + * modify it under the terms of the GNU Affero General Public License + * as published by the Free Software Foundation, either version 3 of + * the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Affero General Public License for more details. + * + * You should have received a copy of the GNU Affero General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + **/ + + +#pragma once + +#include "GeometryToolbox.h" +#include "../Volumes/ImageBuffer3D.h" + +namespace OrthancStone +{ + class OrientedBoundingBox : public boost::noncopyable + { + private: + Vector c_; // center + Vector u_; // normalized width vector + Vector v_; // normalized height vector + Vector w_; // normalized depth vector + double hu_; // half width + double hv_; // half height + double hw_; // half depth + + public: + OrientedBoundingBox(const ImageBuffer3D& image); + + bool HasIntersectionWithPlane(std::vector<Vector>& points, + const Vector& normal, + double d) const; + + bool HasIntersection(std::vector<Vector>& points, + const CoordinateSystem3D& plane) const; + + bool Contains(const Vector& p) const; + + void FromInternalCoordinates(Vector& target, + double x, + double y, + double z) const; + + void FromInternalCoordinates(Vector& target, + const Vector& source) const; + + void ToInternalCoordinates(Vector& target, + const Vector& source) const; + + const Vector& GetCenter() const + { + return c_; + } + }; +} +