diff Samples/Common/MeasureTools.cpp @ 645:1e9ed656318e

Merge + ongoing measure work
author Benjamin Golinvaux <bgo@osimis.io>
date Mon, 13 May 2019 15:12:56 +0200
parents f939f449482c
children 462a5074f914
line wrap: on
line diff
--- a/Samples/Common/MeasureTools.cpp	Fri May 10 16:15:55 2019 +0200
+++ b/Samples/Common/MeasureTools.cpp	Mon May 13 15:12:56 2019 +0200
@@ -18,8 +18,10 @@
  * along with this program. If not, see <http://www.gnu.org/licenses/>.
  **/
 
+#include "MeasureTools.h"
+
 #include <Core/Logging.h>
-#include "MeasureTools.h"
+
 #include <boost/math/constants/constants.hpp>
 
 namespace OrthancStone
@@ -35,276 +37,5 @@
     enabled_ = false;
     RefreshScene();
   }
-
-  LineMeasureTool::~LineMeasureTool()
-  {
-    // this measuring tool is a RABI for the corresponding visual layers
-    // stored in the 2D scene
-    Disable();
-    RemoveFromScene();
-  }
-
-  void LineMeasureTool::RemoveFromScene()
-  {
-    if (layersCreated)
-    {
-      assert(GetScene().HasLayer(polylineZIndex_));
-      assert(GetScene().HasLayer(textZIndex_));
-      GetScene().DeleteLayer(polylineZIndex_);
-      GetScene().DeleteLayer(textZIndex_);
-    }
-  }
-
-
-  void LineMeasureTool::SetStart(ScenePoint2D start)
-  {
-    start_ = start;
-    RefreshScene();
-  }
-
-  void LineMeasureTool::SetEnd(ScenePoint2D end)
-  {
-    end_ = end;
-    RefreshScene();
-  }
-
-  void LineMeasureTool::Set(ScenePoint2D start, ScenePoint2D end)
-  {
-    start_ = start;
-    end_ = end;
-    RefreshScene();
-  }
-
-  PolylineSceneLayer* LineMeasureTool::GetPolylineLayer()
-  {
-    assert(GetScene().HasLayer(polylineZIndex_));
-    ISceneLayer* layer = &(GetScene().GetLayer(polylineZIndex_));
-    PolylineSceneLayer* concreteLayer = dynamic_cast<PolylineSceneLayer*>(layer);
-    assert(concreteLayer != NULL);
-    return concreteLayer;
-  }
-
-  TextSceneLayer* LineMeasureTool::GetTextLayer()
-  {
-    assert(GetScene().HasLayer(textZIndex_));
-    ISceneLayer* layer = &(GetScene().GetLayer(textZIndex_));
-    TextSceneLayer* concreteLayer = dynamic_cast<TextSceneLayer*>(layer);
-    assert(concreteLayer != NULL);
-    return concreteLayer;
-  }
-
-  namespace
-  {
-    /**
-    This function will create a square around the center point supplied in
-    scene coordinates, with a side length given in canvas coordinates. The
-    square sides are parallel to the canvas boundaries.
-    */
-    void AddSquare(PolylineSceneLayer::Chain& chain,
-      const Scene2D&      scene,
-      const ScenePoint2D& centerS, 
-      const double&       sideLength)
-    {
-      chain.clear();
-      chain.reserve(4);
-      ScenePoint2D centerC = centerS.Apply(scene.GetSceneToCanvasTransform());
-      //TODO: take DPI into account
-      double handleLX = centerC.GetX() - sideLength / 2;
-      double handleTY = centerC.GetY() - sideLength / 2;
-      double handleRX = centerC.GetX() + sideLength / 2;
-      double handleBY = centerC.GetY() + sideLength / 2;
-      ScenePoint2D LTC(handleLX, handleTY);
-      ScenePoint2D RTC(handleRX, handleTY);
-      ScenePoint2D RBC(handleRX, handleBY);
-      ScenePoint2D LBC(handleLX, handleBY);
-
-      ScenePoint2D startLT = LTC.Apply(scene.GetCanvasToSceneTransform());
-      ScenePoint2D startRT = RTC.Apply(scene.GetCanvasToSceneTransform());
-      ScenePoint2D startRB = RBC.Apply(scene.GetCanvasToSceneTransform());
-      ScenePoint2D startLB = LBC.Apply(scene.GetCanvasToSceneTransform());
-
-      chain.push_back(startLT);
-      chain.push_back(startRT);
-      chain.push_back(startRB);
-      chain.push_back(startLB);
-    }
-
-    void AddCircle(PolylineSceneLayer::Chain& chain,
-      const Scene2D&      scene,
-      const ScenePoint2D& centerS,
-      const double&       radiusS)
-    {
-      chain.clear();
-      chain.reserve(4);
-      //ScenePoint2D centerC = centerS.Apply(scene.GetSceneToCanvasTransform());
-      //TODO: take DPI into account
-      
-      // TODO: automatically compute the number for segments for smooth 
-      // display based on the radius in pixels.
-      int lineCount = 50;
-      
-      double angleIncr = (2.0 * boost::math::constants::pi<double>())
-        / static_cast<double>(lineCount);
-
-      double theta = 0;
-      for (int i = 0; i < lineCount; ++i)
-      {
-        double offsetX = radiusS * cos(theta);
-        double offsetY = radiusS * sin(theta);
-        double pointX = centerS.GetX() + offsetX;
-        double pointY = centerS.GetY() + offsetY;
-        chain.push_back(ScenePoint2D(pointX, pointY));
-        theta += angleIncr;
-      }
-    }
-
-#if 0
-    void AddEllipse(PolylineSceneLayer::Chain& chain,
-      const Scene2D&      scene,
-      const ScenePoint2D& centerS,
-      const double&       halfHAxis,
-      const double&       halfVAxis)
-    {
-      chain.clear();
-      chain.reserve(4);
-      ScenePoint2D centerC = centerS.Apply(scene.GetSceneToCanvasTransform());
-      //TODO: take DPI into account
-      double handleLX = centerC.GetX() - sideLength / 2;
-      double handleTY = centerC.GetY() - sideLength / 2;
-      double handleRX = centerC.GetX() + sideLength / 2;
-      double handleBY = centerC.GetY() + sideLength / 2;
-      ScenePoint2D LTC(handleLX, handleTY);
-      ScenePoint2D RTC(handleRX, handleTY);
-      ScenePoint2D RBC(handleRX, handleBY);
-      ScenePoint2D LBC(handleLX, handleBY);
-
-      ScenePoint2D startLT = LTC.Apply(scene.GetCanvasToSceneTransform());
-      ScenePoint2D startRT = RTC.Apply(scene.GetCanvasToSceneTransform());
-      ScenePoint2D startRB = RBC.Apply(scene.GetCanvasToSceneTransform());
-      ScenePoint2D startLB = LBC.Apply(scene.GetCanvasToSceneTransform());
-
-      chain.push_back(startLT);
-      chain.push_back(startRT);
-      chain.push_back(startRB);
-      chain.push_back(startLB);
-    }
-#endif
-
-
-  }
-
-
-  void LineMeasureTool::RefreshScene()
-  {
-    if (IsEnabled())
-    {
-      if (!layersCreated)
-      {
-        // Create the layers if need be
-
-        assert(textZIndex_ == -1);
-        {
-          polylineZIndex_ = GetScene().GetMaxDepth() + 100;
-          //LOG(INFO) << "set polylineZIndex_ to: " << polylineZIndex_;
-          std::auto_ptr<PolylineSceneLayer> layer(new PolylineSceneLayer());
-          GetScene().SetLayer(polylineZIndex_, layer.release());
-        }
-        {
-          textZIndex_ = GetScene().GetMaxDepth() + 100;
-          //LOG(INFO) << "set textZIndex_ to: " << textZIndex_;
-          std::auto_ptr<TextSceneLayer> layer(new TextSceneLayer());
-          GetScene().SetLayer(textZIndex_, layer.release());
-        }
-        layersCreated = true;
-      }
-      else
-      {
-        assert(GetScene().HasLayer(polylineZIndex_));
-        assert(GetScene().HasLayer(textZIndex_));
-      }
-      {
-        // Fill the polyline layer with the measurement line
-
-        PolylineSceneLayer* polylineLayer = GetPolylineLayer();
-        polylineLayer->ClearAllChains();
-        polylineLayer->SetColor(0, 223, 21);
-
-        {
-          PolylineSceneLayer::Chain chain;
-          chain.push_back(start_);
-          chain.push_back(end_);
-          polylineLayer->AddChain(chain, false);
-        }
-
-        // handles
-        {
-          //void AddSquare(PolylineSceneLayer::Chain& chain,const Scene2D& scene,const ScenePoint2D& centerS,const double& sideLength)
-
-          {
-            PolylineSceneLayer::Chain chain;
-            AddSquare(chain, GetScene(), start_, 10.0); //TODO: take DPI into account
-            polylineLayer->AddChain(chain, true);
-          }
-
-          {
-            PolylineSceneLayer::Chain chain;
-            AddSquare(chain, GetScene(), end_, 10.0); //TODO: take DPI into account
-            polylineLayer->AddChain(chain, true);
-          }
-
-          //ScenePoint2D startC = start_.Apply(GetScene().GetSceneToCanvasTransform());
-          //double squareSize = 10.0; 
-          //double startHandleLX = startC.GetX() - squareSize/2;
-          //double startHandleTY = startC.GetY() - squareSize / 2;
-          //double startHandleRX = startC.GetX() + squareSize / 2;
-          //double startHandleBY = startC.GetY() + squareSize / 2;
-          //ScenePoint2D startLTC(startHandleLX, startHandleTY);
-          //ScenePoint2D startRTC(startHandleRX, startHandleTY);
-          //ScenePoint2D startRBC(startHandleRX, startHandleBY);
-          //ScenePoint2D startLBC(startHandleLX, startHandleBY);
-
-          //ScenePoint2D startLT = startLTC.Apply(GetScene().GetCanvasToSceneTransform());
-          //ScenePoint2D startRT = startRTC.Apply(GetScene().GetCanvasToSceneTransform());
-          //ScenePoint2D startRB = startRBC.Apply(GetScene().GetCanvasToSceneTransform());
-          //ScenePoint2D startLB = startLBC.Apply(GetScene().GetCanvasToSceneTransform());
-
-          //PolylineSceneLayer::Chain chain;
-          //chain.push_back(startLT);
-          //chain.push_back(startRT);
-          //chain.push_back(startRB);
-          //chain.push_back(startLB);
-          //polylineLayer->AddChain(chain, true);
-        }
-       
-      }
-      {
-        // Set the text layer proporeties
-
-        TextSceneLayer* textLayer = GetTextLayer();
-        double deltaX = end_.GetX() - start_.GetX();
-        double deltaY = end_.GetY() - start_.GetY();
-        double squareDist = deltaX * deltaX + deltaY * deltaY;
-        double dist = sqrt(squareDist);
-        char buf[64];
-        sprintf(buf, "%0.02f units", dist);
-        textLayer->SetText(buf);
-        textLayer->SetColor(0, 223, 21);
-
-        // TODO: for now we simply position the text overlay at the middle
-        // of the measuring segment
-        double midX = 0.5*(end_.GetX() + start_.GetX());
-        double midY = 0.5*(end_.GetY() + start_.GetY());
-        textLayer->SetPosition(midX, midY);
-      }
-    }
-    else
-    {
-      if (layersCreated)
-      {
-        RemoveFromScene();
-        layersCreated = false;
-      }
-    }
-  }
 }