Mercurial > hg > orthanc-stone
diff Framework/Scene2D/OpenGLCompositor.h @ 947:1091b2adeb5a toa2019081001
Fixed animation frame stopping when returning false + big work on the OpenGL
objects to make them lost context-safe + debug code to forcefully tag a
context as lost + debug macros
author | Benjamin Golinvaux <bgo@osimis.io> |
---|---|
date | Sat, 10 Aug 2019 13:07:31 +0200 |
parents | 685c9a2d115f |
children | d10d2acb8a02 2d8ab34c8c91 |
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--- a/Framework/Scene2D/OpenGLCompositor.h Tue Aug 06 15:07:23 2019 +0200 +++ b/Framework/Scene2D/OpenGLCompositor.h Sat Aug 10 13:07:31 2019 +0200 @@ -46,7 +46,7 @@ Internals::OpenGLTextProgram textProgram_; unsigned int canvasWidth_; unsigned int canvasHeight_; - + const Font* GetFont(size_t fontIndex) const; virtual Internals::CompositorHelper::ILayerRenderer* Create(const ISceneLayer& layer) ORTHANC_OVERRIDE; @@ -59,8 +59,7 @@ virtual void Refresh() ORTHANC_OVERRIDE; - void SetFont(size_t index, - const GlyphBitmapAlphabet& dict); + void SetFont(size_t index, const GlyphBitmapAlphabet& dict); #if ORTHANC_ENABLE_LOCALE == 1 void SetFont(size_t index,