Mercurial > hg > orthanc-stone
diff Framework/Scene2D/Internals/OpenGLShaderVersionDirective.h @ 947:1091b2adeb5a toa2019081001
Fixed animation frame stopping when returning false + big work on the OpenGL
objects to make them lost context-safe + debug code to forcefully tag a
context as lost + debug macros
author | Benjamin Golinvaux <bgo@osimis.io> |
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date | Sat, 10 Aug 2019 13:07:31 +0200 |
parents | 4eccf698e52f |
children | 828a9b4ee1b7 |