Mercurial > hg > orthanc-stone
diff Framework/Scene2D/Internals/OpenGLColorTextureRenderer.cpp @ 947:1091b2adeb5a toa2019081001
Fixed animation frame stopping when returning false + big work on the OpenGL
objects to make them lost context-safe + debug code to forcefully tag a
context as lost + debug macros
author | Benjamin Golinvaux <bgo@osimis.io> |
---|---|
date | Sat, 10 Aug 2019 13:07:31 +0200 |
parents | 6e888cf6a48b |
children | 2d8ab34c8c91 |
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--- a/Framework/Scene2D/Internals/OpenGLColorTextureRenderer.cpp Tue Aug 06 15:07:23 2019 +0200 +++ b/Framework/Scene2D/Internals/OpenGLColorTextureRenderer.cpp Sat Aug 10 13:07:31 2019 +0200 @@ -27,13 +27,16 @@ { void OpenGLColorTextureRenderer::LoadTexture(const ColorTextureSceneLayer& layer) { - context_.MakeCurrent(); - texture_.reset(new OpenGL::OpenGLTexture); - texture_->Load(layer.GetTexture(), layer.IsLinearInterpolation()); - layerTransform_ = layer.GetTransform(); + if (!context_.IsContextLost()) + { + context_.MakeCurrent(); + texture_.reset(new OpenGL::OpenGLTexture(context_)); + texture_->Load(layer.GetTexture(), layer.IsLinearInterpolation()); + layerTransform_ = layer.GetTransform(); + } } - + OpenGLColorTextureRenderer::OpenGLColorTextureRenderer(OpenGL::IOpenGLContext& context, OpenGLColorTextureProgram& program, const ColorTextureSceneLayer& layer) : @@ -48,7 +51,7 @@ unsigned int canvasWidth, unsigned int canvasHeight) { - if (texture_.get() != NULL) + if (!context_.IsContextLost() && texture_.get() != NULL) { program_.Apply(*texture_, AffineTransform2D::Combine(transform, layerTransform_), true); }