diff Framework/Scene2D/CairoCompositor.cpp @ 947:1091b2adeb5a toa2019081001

Fixed animation frame stopping when returning false + big work on the OpenGL objects to make them lost context-safe + debug code to forcefully tag a context as lost + debug macros
author Benjamin Golinvaux <bgo@osimis.io>
date Sat, 10 Aug 2019 13:07:31 +0200
parents 7a7e4e1f558f
children d10d2acb8a02 2d8ab34c8c91
line wrap: on
line diff
--- a/Framework/Scene2D/CairoCompositor.cpp	Tue Aug 06 15:07:23 2019 +0200
+++ b/Framework/Scene2D/CairoCompositor.cpp	Sat Aug 10 13:07:31 2019 +0200
@@ -44,7 +44,6 @@
     }
   }
 
-    
   Internals::CompositorHelper::ILayerRenderer* CairoCompositor::Create(const ISceneLayer& layer)
   {
     switch (layer.GetType())