diff Framework/Viewport/SdlViewport.h @ 891:0aff28f15ea2

new abstraction: IViewport
author Sebastien Jodogne <s.jodogne@gmail.com>
date Wed, 10 Jul 2019 18:18:42 +0200
parents
children 0c5201499af8
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Framework/Viewport/SdlViewport.h	Wed Jul 10 18:18:42 2019 +0200
@@ -0,0 +1,86 @@
+/**
+ * Stone of Orthanc
+ * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
+ * Department, University Hospital of Liege, Belgium
+ * Copyright (C) 2017-2019 Osimis S.A., Belgium
+ *
+ * This program is free software: you can redistribute it and/or
+ * modify it under the terms of the GNU Affero General Public License
+ * as published by the Free Software Foundation, either version 3 of
+ * the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ **/
+
+#pragma once
+
+#if !defined(ORTHANC_ENABLE_SDL)
+#  error Macro ORTHANC_ENABLE_SDL must be defined
+#endif
+
+#if ORTHANC_ENABLE_SDL != 1
+#  error SDL must be enabled to use this file
+#endif
+
+#if !defined(ORTHANC_ENABLE_OPENGL)
+#  error The macro ORTHANC_ENABLE_OPENGL must be defined
+#endif
+
+#if ORTHANC_ENABLE_OPENGL != 1
+#  error Support for OpenGL is disabled
+#endif
+
+#include "../../Applications/Sdl/SdlOpenGLContext.h"
+#include "../Scene2D/OpenGLCompositor.h"
+#include "ViewportBase.h"
+
+namespace OrthancStone
+{
+  class SdlViewport : public ViewportBase
+  {
+  private:
+    SdlOpenGLContext  context_;
+    OpenGLCompositor  compositor_;
+
+  public:
+    SdlViewport(const char* title,
+                unsigned int width,
+                unsigned int height);
+
+    SdlViewport(const char* title,
+                unsigned int width,
+                unsigned int height,
+                boost::shared_ptr<Scene2D>& scene);
+
+    virtual void Refresh()
+    {
+      compositor_.Refresh();
+    }
+
+    virtual unsigned int GetCanvasWidth() const
+    {
+      return compositor_.GetCanvasWidth();
+    }
+
+    virtual unsigned int GetCanvasHeight() const
+    {
+      return compositor_.GetCanvasHeight();
+    }
+
+    OpenGLCompositor& GetCompositor()
+    {
+      return compositor_;
+    }
+
+    SdlOpenGLContext& GetContext()
+    {
+      return context_;
+    }
+  };
+}