diff Framework/Scene2DViewport/ViewportController.h @ 700:059e1fd05fd6 refactor-viewport-controller

Introduced the ViewportController that sits between the application and the Scene2D to handle the trackers and measuring tools. This is a work in progress. The Scene2D is no longer an observable. Message sending is managed by the ViewportController. Move some refs to shared and weak to prevent lifetime issues.
author Benjamin Golinvaux <bgo@osimis.io>
date Sun, 19 May 2019 16:26:17 +0200
parents 8b6adfb62a2f
children af0aa0c149fa
line wrap: on
line diff
--- a/Framework/Scene2DViewport/ViewportController.h	Fri May 17 09:20:46 2019 +0200
+++ b/Framework/Scene2DViewport/ViewportController.h	Sun May 19 16:26:17 2019 +0200
@@ -24,7 +24,6 @@
 
 #include <Framework/Scene2D/Scene2D.h>
 #include <Framework/Scene2D/PointerEvent.h>
-#include <Framework/Scene2DViewport/MeasureTools.h>
 #include <Framework/Scene2DViewport/IFlexiblePointerTracker.h>
 
 namespace OrthancStone
@@ -41,9 +40,12 @@
   Each canvas or other GUI area where we want to display a 2D image, either 
   directly or through slicing must be assigned a ViewportController.
   */
-  class ViewportController : public boost::noncopyable
+  class ViewportController : public IObservable
   {
   public:
+    ORTHANC_STONE_DEFINE_ORIGIN_MESSAGE(__FILE__, __LINE__, \
+      SceneTransformChanged, ViewportController);
+
     ViewportController(MessageBroker& broker);
 
     Scene2DPtr GetScene();
@@ -67,9 +69,18 @@
     */
     void SetActiveTracker(FlexiblePointerTrackerPtr tracker);
 
+    /** Forwarded to the underlying scene */
+    const AffineTransform2D& GetCanvasToSceneTransform() const;
+
+    /** Forwarded to the underlying scene */
+    const AffineTransform2D& GetSceneToCanvasTransform() const;
+
+    /** Forwarded to the underlying scene, and broadcasted to the observers */
+    void SetSceneToCanvasTransform(const AffineTransform2D& transform);
+
+
   private:
-    MessageBroker&            broker_;
-    Scene2DWPtr               scene_;
+    Scene2DPtr                scene_;
     FlexiblePointerTrackerPtr tracker_;
   };
 }