Mercurial > hg > orthanc-stone
comparison Framework/OpenGL/SdlOpenGLContext.h @ 1047:efc5b62b9539
reorganization
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Wed, 09 Oct 2019 18:06:58 +0200 |
parents | Applications/Sdl/SdlOpenGLContext.h@6a9300ecfa13 |
children | 4cc997207d8a 2d8ab34c8c91 |
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1046:513a4053c54a | 1047:efc5b62b9539 |
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1 /** | |
2 * Stone of Orthanc | |
3 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics | |
4 * Department, University Hospital of Liege, Belgium | |
5 * Copyright (C) 2017-2019 Osimis S.A., Belgium | |
6 * | |
7 * This program is free software: you can redistribute it and/or | |
8 * modify it under the terms of the GNU Affero General Public License | |
9 * as published by the Free Software Foundation, either version 3 of | |
10 * the License, or (at your option) any later version. | |
11 * | |
12 * This program is distributed in the hope that it will be useful, but | |
13 * WITHOUT ANY WARRANTY; without even the implied warranty of | |
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
15 * Affero General Public License for more details. | |
16 * | |
17 * You should have received a copy of the GNU Affero General Public License | |
18 * along with this program. If not, see <http://www.gnu.org/licenses/>. | |
19 **/ | |
20 | |
21 | |
22 #pragma once | |
23 | |
24 #if ORTHANC_ENABLE_SDL == 1 | |
25 | |
26 #include "IOpenGLContext.h" | |
27 #include "../Viewport/SdlWindow.h" | |
28 | |
29 #include <Core/Enumerations.h> | |
30 | |
31 namespace OrthancStone | |
32 { | |
33 class SdlOpenGLContext : public OpenGL::IOpenGLContext | |
34 { | |
35 private: | |
36 SdlWindow window_; | |
37 SDL_GLContext context_; | |
38 | |
39 public: | |
40 SdlOpenGLContext(const char* title, | |
41 unsigned int width, | |
42 unsigned int height, | |
43 bool allowDpiScaling = true); | |
44 | |
45 ~SdlOpenGLContext(); | |
46 | |
47 SdlWindow& GetWindow() | |
48 { | |
49 return window_; | |
50 } | |
51 | |
52 virtual bool IsContextLost() ORTHANC_OVERRIDE | |
53 { | |
54 // On desktop applications, an OpenGL context should never be lost | |
55 return false; | |
56 } | |
57 | |
58 virtual void MakeCurrent() ORTHANC_OVERRIDE; | |
59 | |
60 virtual void SwapBuffer() ORTHANC_OVERRIDE; | |
61 | |
62 virtual unsigned int GetCanvasWidth() const ORTHANC_OVERRIDE; | |
63 | |
64 virtual unsigned int GetCanvasHeight() const ORTHANC_OVERRIDE; | |
65 }; | |
66 } | |
67 | |
68 #endif |