Mercurial > hg > orthanc-stone
comparison Framework/Scene2D/Scene2D.h @ 582:e36e69a380a5
Scene2D
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Fri, 19 Apr 2019 16:43:08 +0200 |
parents | |
children | 6129b1e5ba42 |
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581:d933fc19214a | 582:e36e69a380a5 |
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1 /** | |
2 * Stone of Orthanc | |
3 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics | |
4 * Department, University Hospital of Liege, Belgium | |
5 * Copyright (C) 2017-2019 Osimis S.A., Belgium | |
6 * | |
7 * This program is free software: you can redistribute it and/or | |
8 * modify it under the terms of the GNU Affero General Public License | |
9 * as published by the Free Software Foundation, either version 3 of | |
10 * the License, or (at your option) any later version. | |
11 * | |
12 * This program is distributed in the hope that it will be useful, but | |
13 * WITHOUT ANY WARRANTY; without even the implied warranty of | |
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
15 * Affero General Public License for more details. | |
16 * | |
17 * You should have received a copy of the GNU Affero General Public License | |
18 * along with this program. If not, see <http://www.gnu.org/licenses/>. | |
19 **/ | |
20 | |
21 | |
22 #pragma once | |
23 | |
24 #include "ISceneLayer.h" | |
25 #include "../Toolbox/AffineTransform2D.h" | |
26 | |
27 #include <map> | |
28 | |
29 namespace OrthancStone | |
30 { | |
31 class Scene2D : public boost::noncopyable | |
32 { | |
33 public: | |
34 class IVisitor : public boost::noncopyable | |
35 { | |
36 public: | |
37 virtual ~IVisitor() | |
38 { | |
39 } | |
40 | |
41 virtual void Visit(const ISceneLayer& layer, | |
42 int depth) = 0; | |
43 }; | |
44 | |
45 private: | |
46 typedef std::map<int, ISceneLayer*> Content; | |
47 | |
48 Content content_; | |
49 | |
50 AffineTransform2D sceneToCanvas_; | |
51 AffineTransform2D canvasToScene_; | |
52 | |
53 Scene2D(const Scene2D& other); | |
54 | |
55 public: | |
56 Scene2D() | |
57 { | |
58 } | |
59 | |
60 ~Scene2D(); | |
61 | |
62 Scene2D* Clone() const | |
63 { | |
64 return new Scene2D(*this); | |
65 } | |
66 | |
67 void SetLayer(int depth, | |
68 ISceneLayer* layer); // Takes ownership | |
69 | |
70 void DeleteLayer(int depth); | |
71 | |
72 void Apply(IVisitor& visitor); | |
73 | |
74 const AffineTransform2D& GetSceneToCanvasTransform() const | |
75 { | |
76 return sceneToCanvas_; | |
77 } | |
78 | |
79 const AffineTransform2D& GetCanvasToSceneTransform() const | |
80 { | |
81 return canvasToScene_; | |
82 } | |
83 | |
84 void SetSceneToCanvasTransform(const AffineTransform2D& transform); | |
85 | |
86 void FitContent(unsigned int canvasWidth, | |
87 unsigned int canvasHeight); | |
88 }; | |
89 } |