comparison Framework/Layers/OrthancFrameLayerSource.h @ 97:d18dcc963930 wasm

separation of the renderers vs. viewport slice
author Sebastien Jodogne <s.jodogne@gmail.com>
date Tue, 30 May 2017 14:09:11 +0200
parents 5945e81734a3
children a33abae66344
comparison
equal deleted inserted replaced
96:f8bce1bebe01 97:d18dcc963930
64 virtual const Slice& GetSlice(size_t slice) const 64 virtual const Slice& GetSlice(size_t slice) const
65 { 65 {
66 return loader_.GetSlice(slice); 66 return loader_.GetSlice(slice);
67 } 67 }
68 68
69 virtual bool GetExtent(double& x1, 69 virtual bool GetExtent(std::vector<Vector>& points,
70 double& y1, 70 const SliceGeometry& viewportSlice);
71 double& x2,
72 double& y2,
73 const SliceGeometry& viewportSlice /* ignored */);
74 71
75 virtual void ScheduleLayerCreation(const SliceGeometry& viewportSlice); 72 virtual void ScheduleLayerCreation(const SliceGeometry& viewportSlice);
76 }; 73 };
77 } 74 }