Mercurial > hg > orthanc-stone
comparison Framework/Scene2D/Internals/CairoFloatTextureRenderer.cpp @ 773:b8dfd966b5f4
FloatTextureSceneLayer::SetInverted()
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Fri, 24 May 2019 13:44:34 +0200 |
parents | ed783cbc92d7 |
children | 238693c3bc51 6e888cf6a48b |
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771:ed783cbc92d7 | 773:b8dfd966b5f4 |
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70 v = 255; | 70 v = 255; |
71 } | 71 } |
72 | 72 |
73 uint8_t vv = static_cast<uint8_t>(v); | 73 uint8_t vv = static_cast<uint8_t>(v); |
74 | 74 |
75 if (l.IsInverted()) | |
76 { | |
77 vv = 255 - vv; | |
78 } | |
79 | |
75 q[0] = vv; | 80 q[0] = vv; |
76 q[1] = vv; | 81 q[1] = vv; |
77 q[2] = vv; | 82 q[2] = vv; |
78 | 83 |
79 p++; | 84 p++; |