comparison Framework/Scene2D/Internals/OpenGLColorTextureProgram.h @ 591:b66ced2c43d4

OpenGLTextureProgram
author Sebastien Jodogne <s.jodogne@gmail.com>
date Fri, 26 Apr 2019 12:05:38 +0200
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1 /**
2 * Stone of Orthanc
3 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
4 * Department, University Hospital of Liege, Belgium
5 * Copyright (C) 2017-2019 Osimis S.A., Belgium
6 *
7 * This program is free software: you can redistribute it and/or
8 * modify it under the terms of the GNU Affero General Public License
9 * as published by the Free Software Foundation, either version 3 of
10 * the License, or (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful, but
13 * WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Affero General Public License for more details.
16 *
17 * You should have received a copy of the GNU Affero General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 **/
20
21
22 #pragma once
23
24 #include "OpenGLTextureProgram.h"
25
26 namespace OrthancStone
27 {
28 namespace Internals
29 {
30 class OpenGLColorTextureProgram : public boost::noncopyable
31 {
32 private:
33 OpenGLTextureProgram program_;
34
35 public:
36 OpenGLColorTextureProgram(OpenGL::IOpenGLContext& context);
37
38 void Apply(OpenGL::OpenGLTexture& texture,
39 const AffineTransform2D& transform,
40 bool useAlpha);
41 };
42 }
43 }