comparison Framework/Viewport/IViewport.h @ 1055:af456106576c

moving GetCanvasIdentifier from IViewport to WebAssemblyViewport
author Sebastien Jodogne <s.jodogne@gmail.com>
date Thu, 10 Oct 2019 16:07:58 +0200
parents 32b403a47b19
children 6dd90b8d1589
comparison
equal deleted inserted replaced
1054:3c9529edf5fd 1055:af456106576c
40 40
41 virtual Scene2D& GetScene() = 0; 41 virtual Scene2D& GetScene() = 0;
42 42
43 virtual void Refresh() = 0; 43 virtual void Refresh() = 0;
44 44
45 // TODO - Is this needed at this level (e.g. for SDL)?
46 virtual const std::string& GetCanvasIdentifier() const = 0;
47
48 virtual ScenePoint2D GetPixelCenterCoordinates(int x, int y) = 0; 45 virtual ScenePoint2D GetPixelCenterCoordinates(int x, int y) = 0;
49 46
50 virtual bool HasCompositor() const = 0; 47 virtual bool HasCompositor() const = 0;
51 48
52 virtual ICompositor& GetCompositor() = 0; 49 virtual ICompositor& GetCompositor() = 0;