Mercurial > hg > orthanc-stone
comparison OrthancStone/Sources/Scene2D/Internals/OpenGLArrowRenderer.h @ 1614:ad9b425f27ae
new class: ArrowSceneLayer
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Fri, 30 Oct 2020 16:26:39 +0100 |
parents | |
children | 9ac2a65d4172 |
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1613:5f0660fe06c3 | 1614:ad9b425f27ae |
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1 /** | |
2 * Stone of Orthanc | |
3 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics | |
4 * Department, University Hospital of Liege, Belgium | |
5 * Copyright (C) 2017-2020 Osimis S.A., Belgium | |
6 * | |
7 * This program is free software: you can redistribute it and/or | |
8 * modify it under the terms of the GNU Lesser General Public License | |
9 * as published by the Free Software Foundation, either version 3 of | |
10 * the License, or (at your option) any later version. | |
11 * | |
12 * This program is distributed in the hope that it will be useful, but | |
13 * WITHOUT ANY WARRANTY; without even the implied warranty of | |
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
15 * Lesser General Public License for more details. | |
16 * | |
17 * You should have received a copy of the GNU Lesser General Public | |
18 * License along with this program. If not, see | |
19 * <http://www.gnu.org/licenses/>. | |
20 **/ | |
21 | |
22 | |
23 #pragma once | |
24 | |
25 #include "../ArrowSceneLayer.h" | |
26 #include "CompositorHelper.h" | |
27 #include "OpenGLLinesProgram.h" | |
28 | |
29 | |
30 namespace OrthancStone | |
31 { | |
32 namespace Internals | |
33 { | |
34 class OpenGLArrowRenderer : public CompositorHelper::ILayerRenderer | |
35 { | |
36 private: | |
37 OpenGL::IOpenGLContext& context_; | |
38 OpenGLLinesProgram& program_; | |
39 std::unique_ptr<OpenGLLinesProgram::Data> dataBody_; | |
40 std::unique_ptr<OpenGLLinesProgram::Data> dataHead_; | |
41 AffineTransform2D transformHead_; | |
42 | |
43 void LoadLayer(const ArrowSceneLayer& layer); | |
44 | |
45 public: | |
46 OpenGLArrowRenderer(OpenGL::IOpenGLContext& context, | |
47 OpenGLLinesProgram& program, | |
48 const ArrowSceneLayer& layer); | |
49 | |
50 virtual void Render(const AffineTransform2D& transform, | |
51 unsigned int canvasWidth, | |
52 unsigned int canvasHeight) ORTHANC_OVERRIDE; | |
53 | |
54 virtual void Update(const ISceneLayer& layer) ORTHANC_OVERRIDE; | |
55 }; | |
56 } | |
57 } |