comparison OrthancStone/Sources/Scene2D/Internals/OpenGLArrowRenderer.h @ 1614:ad9b425f27ae

new class: ArrowSceneLayer
author Sebastien Jodogne <s.jodogne@gmail.com>
date Fri, 30 Oct 2020 16:26:39 +0100
parents
children 9ac2a65d4172
comparison
equal deleted inserted replaced
1613:5f0660fe06c3 1614:ad9b425f27ae
1 /**
2 * Stone of Orthanc
3 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
4 * Department, University Hospital of Liege, Belgium
5 * Copyright (C) 2017-2020 Osimis S.A., Belgium
6 *
7 * This program is free software: you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public License
9 * as published by the Free Software Foundation, either version 3 of
10 * the License, or (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful, but
13 * WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
16 *
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this program. If not, see
19 * <http://www.gnu.org/licenses/>.
20 **/
21
22
23 #pragma once
24
25 #include "../ArrowSceneLayer.h"
26 #include "CompositorHelper.h"
27 #include "OpenGLLinesProgram.h"
28
29
30 namespace OrthancStone
31 {
32 namespace Internals
33 {
34 class OpenGLArrowRenderer : public CompositorHelper::ILayerRenderer
35 {
36 private:
37 OpenGL::IOpenGLContext& context_;
38 OpenGLLinesProgram& program_;
39 std::unique_ptr<OpenGLLinesProgram::Data> dataBody_;
40 std::unique_ptr<OpenGLLinesProgram::Data> dataHead_;
41 AffineTransform2D transformHead_;
42
43 void LoadLayer(const ArrowSceneLayer& layer);
44
45 public:
46 OpenGLArrowRenderer(OpenGL::IOpenGLContext& context,
47 OpenGLLinesProgram& program,
48 const ArrowSceneLayer& layer);
49
50 virtual void Render(const AffineTransform2D& transform,
51 unsigned int canvasWidth,
52 unsigned int canvasHeight) ORTHANC_OVERRIDE;
53
54 virtual void Update(const ISceneLayer& layer) ORTHANC_OVERRIDE;
55 };
56 }
57 }