Mercurial > hg > orthanc-stone
comparison OrthancStone/Sources/Scene2D/Internals/OpenGLAdvancedPolylineRenderer.h @ 1614:ad9b425f27ae
new class: ArrowSceneLayer
author | Sebastien Jodogne <s.jodogne@gmail.com> |
---|---|
date | Fri, 30 Oct 2020 16:26:39 +0100 |
parents | 8563ea5d8ae4 |
children | 9ac2a65d4172 |
comparison
equal
deleted
inserted
replaced
1613:5f0660fe06c3 | 1614:ad9b425f27ae |
---|---|
44 OpenGLLinesProgram& program, | 44 OpenGLLinesProgram& program, |
45 const PolylineSceneLayer& layer); | 45 const PolylineSceneLayer& layer); |
46 | 46 |
47 virtual void Render(const AffineTransform2D& transform, | 47 virtual void Render(const AffineTransform2D& transform, |
48 unsigned int canvasWidth, | 48 unsigned int canvasWidth, |
49 unsigned int canvasHeight) ORTHANC_OVERRIDE | 49 unsigned int canvasHeight) ORTHANC_OVERRIDE; |
50 { | |
51 if (!context_.IsContextLost()) | |
52 { | |
53 program_.Apply(*data_, transform, canvasWidth, canvasHeight, true, true); | |
54 } | |
55 } | |
56 | 50 |
57 virtual void Update(const ISceneLayer& layer) ORTHANC_OVERRIDE | 51 virtual void Update(const ISceneLayer& layer) ORTHANC_OVERRIDE |
58 { | 52 { |
59 LoadLayer(dynamic_cast<const PolylineSceneLayer&>(layer)); | 53 LoadLayer(dynamic_cast<const PolylineSceneLayer&>(layer)); |
60 } | 54 } |