Mercurial > hg > orthanc-stone
comparison OrthancStone/Sources/Scene2D/ArrowSceneLayer.cpp @ 1614:ad9b425f27ae
new class: ArrowSceneLayer
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Fri, 30 Oct 2020 16:26:39 +0100 |
parents | |
children | 9ac2a65d4172 |
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1613:5f0660fe06c3 | 1614:ad9b425f27ae |
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1 /** | |
2 * Stone of Orthanc | |
3 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics | |
4 * Department, University Hospital of Liege, Belgium | |
5 * Copyright (C) 2017-2020 Osimis S.A., Belgium | |
6 * | |
7 * This program is free software: you can redistribute it and/or | |
8 * modify it under the terms of the GNU Lesser General Public License | |
9 * as published by the Free Software Foundation, either version 3 of | |
10 * the License, or (at your option) any later version. | |
11 * | |
12 * This program is distributed in the hope that it will be useful, but | |
13 * WITHOUT ANY WARRANTY; without even the implied warranty of | |
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
15 * Lesser General Public License for more details. | |
16 * | |
17 * You should have received a copy of the GNU Lesser General Public | |
18 * License along with this program. If not, see | |
19 * <http://www.gnu.org/licenses/>. | |
20 **/ | |
21 | |
22 | |
23 #include "ArrowSceneLayer.h" | |
24 | |
25 #include <boost/math/constants/constants.hpp> | |
26 | |
27 namespace OrthancStone | |
28 { | |
29 ArrowSceneLayer::ArrowSceneLayer(const ScenePoint2D& a, | |
30 const ScenePoint2D& b) : | |
31 a_(a), | |
32 b_(b), | |
33 thickness_(1.0), | |
34 revision_(0), | |
35 arrowLength_(10), // 10 pixels | |
36 arrowAngle_(boost::math::constants::pi<double>() / 12.0) // 15 degrees | |
37 { | |
38 } | |
39 | |
40 | |
41 ISceneLayer* ArrowSceneLayer::Clone() const | |
42 { | |
43 std::unique_ptr<ArrowSceneLayer> copy(new ArrowSceneLayer(a_, b_)); | |
44 copy->color_ = color_; | |
45 copy->thickness_ = thickness_; | |
46 copy->arrowLength_ = arrowLength_; | |
47 copy->arrowAngle_ = arrowAngle_; | |
48 return copy.release(); | |
49 } | |
50 | |
51 | |
52 void ArrowSceneLayer::SetThickness(double thickness) | |
53 { | |
54 thickness_ = thickness; | |
55 revision_ += 1; | |
56 } | |
57 | |
58 | |
59 void ArrowSceneLayer::SetColor(const Color& color) | |
60 { | |
61 color_ = color; | |
62 revision_ += 1; | |
63 } | |
64 | |
65 | |
66 void ArrowSceneLayer::SetArrowLength(double length) | |
67 { | |
68 arrowLength_ = length; | |
69 revision_ += 1; | |
70 } | |
71 | |
72 | |
73 void ArrowSceneLayer::SetArrowAngle(double angle) | |
74 { | |
75 arrowAngle_ = angle; | |
76 revision_ += 1; | |
77 } | |
78 | |
79 | |
80 void ArrowSceneLayer::GetBoundingBox(Extent2D& target) const | |
81 { | |
82 target.Clear(); | |
83 target.AddPoint(a_.GetX(), a_.GetY()); | |
84 target.AddPoint(b_.GetX(), b_.GetY()); | |
85 } | |
86 } |