Mercurial > hg > orthanc-stone
comparison Framework/Scene2DViewport/EditAngleMeasureTracker.cpp @ 1331:ab81ee8fce1f broker
- Viewport is not passed and stored as a shared_ptr instead
of raw reference.
- ViewportController can now be injected with an undo
stack (not a ctor param anymore, as a preparation for the
move of the undo stack to an interactor)
- Added (temp) flag to disable emscripten events registration
in the WebAssemblyViewport (because legacy client code
deals with them directly)
- Added emscripten_clear_timeout in ~WebGLViewportsRegistry
- Removed GenericToolbox::HoldingRef whose responsibility is
better served with proper callback un-registration.
author | Benjamin Golinvaux <bgo@osimis.io> |
---|---|
date | Mon, 30 Mar 2020 14:23:46 +0200 |
parents | a5326ce4f24b |
children |
comparison
equal
deleted
inserted
replaced
1329:8d3e669f01a2 | 1331:ab81ee8fce1f |
---|---|
25 | 25 |
26 namespace OrthancStone | 26 namespace OrthancStone |
27 { | 27 { |
28 EditAngleMeasureTracker::EditAngleMeasureTracker( | 28 EditAngleMeasureTracker::EditAngleMeasureTracker( |
29 boost::shared_ptr<MeasureTool> measureTool, | 29 boost::shared_ptr<MeasureTool> measureTool, |
30 IViewport& viewport, | 30 boost::shared_ptr<IViewport> viewport, |
31 const PointerEvent& e) | 31 const PointerEvent& e) |
32 : EditMeasureTracker(viewport, e) | 32 : EditMeasureTracker(viewport, e) |
33 { | 33 { |
34 ScenePoint2D scenePos = e.GetMainPosition(); | 34 ScenePoint2D scenePos = e.GetMainPosition(); |
35 { | 35 { |
36 std::unique_ptr<IViewport::ILock> lock(viewport_.Lock()); | 36 std::unique_ptr<IViewport::ILock> lock(viewport_->Lock()); |
37 ViewportController& controller = lock->GetController(); | 37 ViewportController& controller = lock->GetController(); |
38 scenePos = e.GetMainPosition().Apply(controller.GetScene().GetCanvasToSceneTransform()); | 38 scenePos = e.GetMainPosition().Apply(controller.GetScene().GetCanvasToSceneTransform()); |
39 } | 39 } |
40 modifiedZone_ = dynamic_cast<AngleMeasureTool&>(*measureTool).AngleHitTest(scenePos); | 40 modifiedZone_ = dynamic_cast<AngleMeasureTool&>(*measureTool).AngleHitTest(scenePos); |
41 command_.reset(new EditAngleMeasureCommand(measureTool, viewport)); | 41 command_.reset(new EditAngleMeasureCommand(measureTool, viewport)); |
46 | 46 |
47 } | 47 } |
48 | 48 |
49 void EditAngleMeasureTracker::PointerMove(const PointerEvent& e) | 49 void EditAngleMeasureTracker::PointerMove(const PointerEvent& e) |
50 { | 50 { |
51 std::unique_ptr<IViewport::ILock> lock(viewport_.Lock()); | 51 std::unique_ptr<IViewport::ILock> lock(viewport_->Lock()); |
52 ViewportController& controller = lock->GetController(); | 52 ViewportController& controller = lock->GetController(); |
53 Scene2D& scene = controller.GetScene(); | 53 Scene2D& scene = controller.GetScene(); |
54 | 54 |
55 ScenePoint2D scenePos = e.GetMainPosition().Apply( | 55 ScenePoint2D scenePos = e.GetMainPosition().Apply( |
56 scene.GetCanvasToSceneTransform()); | 56 scene.GetCanvasToSceneTransform()); |