comparison Framework/Scene2D/RotateSceneTracker.cpp @ 1331:ab81ee8fce1f broker

- Viewport is not passed and stored as a shared_ptr instead of raw reference. - ViewportController can now be injected with an undo stack (not a ctor param anymore, as a preparation for the move of the undo stack to an interactor) - Added (temp) flag to disable emscripten events registration in the WebAssemblyViewport (because legacy client code deals with them directly) - Added emscripten_clear_timeout in ~WebGLViewportsRegistry - Removed GenericToolbox::HoldingRef whose responsibility is better served with proper callback un-registration.
author Benjamin Golinvaux <bgo@osimis.io>
date Mon, 30 Mar 2020 14:23:46 +0200
parents a5326ce4f24b
children
comparison
equal deleted inserted replaced
1329:8d3e669f01a2 1331:ab81ee8fce1f
21 #include "RotateSceneTracker.h" 21 #include "RotateSceneTracker.h"
22 #include "../Scene2DViewport/ViewportController.h" 22 #include "../Scene2DViewport/ViewportController.h"
23 23
24 namespace OrthancStone 24 namespace OrthancStone
25 { 25 {
26 RotateSceneTracker::RotateSceneTracker(IViewport& viewport, 26 RotateSceneTracker::RotateSceneTracker(boost::shared_ptr<IViewport> viewport,
27 const PointerEvent& event) 27 const PointerEvent& event)
28 : OneGesturePointerTracker(viewport) 28 : OneGesturePointerTracker(viewport)
29 , click_(event.GetMainPosition()) 29 , click_(event.GetMainPosition())
30 , aligner_(viewport, click_) 30 , aligner_(viewport, click_)
31 , isFirst_(true) 31 , isFirst_(true)
32 { 32 {
33 std::unique_ptr<IViewport::ILock> lock(viewport_.Lock()); 33 std::unique_ptr<IViewport::ILock> lock(viewport_->Lock());
34 originalSceneToCanvas_ = lock->GetController().GetSceneToCanvasTransform(); 34 originalSceneToCanvas_ = lock->GetController().GetSceneToCanvasTransform();
35 35
36 } 36 }
37 37
38 void RotateSceneTracker::PointerMove(const PointerEvent& event) 38 void RotateSceneTracker::PointerMove(const PointerEvent& event)
50 { 50 {
51 referenceAngle_ = a; 51 referenceAngle_ = a;
52 isFirst_ = false; 52 isFirst_ = false;
53 } 53 }
54 54
55 std::unique_ptr<IViewport::ILock> lock(viewport_.Lock()); 55 std::unique_ptr<IViewport::ILock> lock(viewport_->Lock());
56 56
57 lock->GetController().SetSceneToCanvasTransform( 57 lock->GetController().SetSceneToCanvasTransform(
58 AffineTransform2D::Combine( 58 AffineTransform2D::Combine(
59 AffineTransform2D::CreateRotation(a - referenceAngle_), 59 AffineTransform2D::CreateRotation(a - referenceAngle_),
60 originalSceneToCanvas_)); 60 originalSceneToCanvas_));
64 } 64 }
65 65
66 void RotateSceneTracker::Cancel() 66 void RotateSceneTracker::Cancel()
67 { 67 {
68 // See remark above 68 // See remark above
69 std::unique_ptr<IViewport::ILock> lock(viewport_.Lock()); 69 std::unique_ptr<IViewport::ILock> lock(viewport_->Lock());
70 lock->GetController().SetSceneToCanvasTransform(originalSceneToCanvas_); 70 lock->GetController().SetSceneToCanvasTransform(originalSceneToCanvas_);
71 lock->Invalidate(); 71 lock->Invalidate();
72 } 72 }
73 } 73 }