comparison Framework/OpenGL/OpenGLShader.cpp @ 956:a7351ad54960

Made IsContextLost automatically set the flag by checking with the emscripten WebGL wrapper + added a LOT of logging messages right before throwing ErrorCode_BadSequenceOfCalls exceptions + increased the http request timeouts from 60 to 600 sec (big datasets in some recent customer use cases) + added IsContext lost through the Viewport/Context layer (to make it reachable from external API) + the same for the underlying device context (for debug)
author Benjamin Golinvaux <bgo@osimis.io>
date Wed, 21 Aug 2019 16:16:30 +0200
parents 1091b2adeb5a
children 2d8ab34c8c91
comparison
equal deleted inserted replaced
953:118fc5c85d07 956:a7351ad54960
125 isValid_ = false; 125 isValid_ = false;
126 return shader_; 126 return shader_;
127 } 127 }
128 else 128 else
129 { 129 {
130 LOG(ERROR) << "OpenGLShader::Release(): (!isValid_)";
130 throw Orthanc::OrthancException(Orthanc::ErrorCode_BadSequenceOfCalls); 131 throw Orthanc::OrthancException(Orthanc::ErrorCode_BadSequenceOfCalls);
131 } 132 }
132 } 133 }
133 } 134 }
134 } 135 }