comparison Framework/Radiography/RadiographyMaskLayer.h @ 1330:a72c2c9af49a

minimal option for GetSceneExtent, especially for masks
author Alain Mazy <alain@mazy.be>
date Mon, 30 Mar 2020 09:51:01 +0200
parents d4e6cd35107b
children 379c00958553
comparison
equal deleted inserted replaced
1321:d4e6cd35107b 1330:a72c2c9af49a
98 // transforms image coordinates into scene coordinates 98 // transforms image coordinates into scene coordinates
99 GetTransform().Apply(cp.x, cp.y); 99 GetTransform().Apply(cp.x, cp.y);
100 cpScene = cp; 100 cpScene = cp;
101 } 101 }
102 102
103 Extent2D GetMaskMinimalSceneExtent() const; 103 virtual Extent2D GetSceneExtent(bool minimal) const;
104 104
105 virtual bool GetDefaultWindowing(float& center, 105 virtual bool GetDefaultWindowing(float& center,
106 float& width) const 106 float& width) const
107 { 107 {
108 return false; 108 return false;