Mercurial > hg > orthanc-stone
comparison OrthancStone/Sources/Platforms/Sdl/SdlOpenGLContext.h @ 1899:917500c46fe0
moved the Platform folder from the Applications folder to the Stone library itself
author | Alain Mazy <am@osimis.io> |
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date | Sat, 29 Jan 2022 12:47:32 +0100 |
parents | |
children | 184b0aeae1af |
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1898:a5e54bd87b25 | 1899:917500c46fe0 |
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1 /** | |
2 * Stone of Orthanc | |
3 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics | |
4 * Department, University Hospital of Liege, Belgium | |
5 * Copyright (C) 2017-2022 Osimis S.A., Belgium | |
6 * Copyright (C) 2021-2022 Sebastien Jodogne, ICTEAM UCLouvain, Belgium | |
7 * | |
8 * This program is free software: you can redistribute it and/or | |
9 * modify it under the terms of the GNU Lesser General Public License | |
10 * as published by the Free Software Foundation, either version 3 of | |
11 * the License, or (at your option) any later version. | |
12 * | |
13 * This program is distributed in the hope that it will be useful, but | |
14 * WITHOUT ANY WARRANTY; without even the implied warranty of | |
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
16 * Lesser General Public License for more details. | |
17 * | |
18 * You should have received a copy of the GNU Lesser General Public | |
19 * License along with this program. If not, see | |
20 * <http://www.gnu.org/licenses/>. | |
21 **/ | |
22 | |
23 #pragma once | |
24 | |
25 #if ORTHANC_ENABLE_SDL == 1 | |
26 | |
27 #include "../../../OrthancStone/Sources/OpenGL/IOpenGLContext.h" | |
28 #include "SdlWindow.h" | |
29 | |
30 #include <Compatibility.h> // For ORTHANC_OVERRIDE | |
31 | |
32 #include <SDL_render.h> | |
33 | |
34 #include <Enumerations.h> | |
35 | |
36 namespace OrthancStone | |
37 { | |
38 class SdlOpenGLContext : public OpenGL::IOpenGLContext | |
39 { | |
40 private: | |
41 SdlWindow window_; | |
42 SDL_GLContext context_; | |
43 | |
44 public: | |
45 SdlOpenGLContext(const char* title, | |
46 unsigned int width, | |
47 unsigned int height, | |
48 bool allowDpiScaling = true); | |
49 | |
50 ~SdlOpenGLContext(); | |
51 | |
52 SdlWindow& GetWindow() | |
53 { | |
54 return window_; | |
55 } | |
56 | |
57 virtual bool IsContextLost() ORTHANC_OVERRIDE | |
58 { | |
59 // On desktop applications, an OpenGL context should never be lost | |
60 return false; | |
61 } | |
62 | |
63 virtual void MakeCurrent() ORTHANC_OVERRIDE; | |
64 | |
65 virtual void SwapBuffer() ORTHANC_OVERRIDE; | |
66 | |
67 unsigned int GetCanvasWidth() const; | |
68 | |
69 unsigned int GetCanvasHeight() const; | |
70 | |
71 void ToggleMaximize() | |
72 { | |
73 window_.ToggleMaximize(); | |
74 } | |
75 }; | |
76 } | |
77 | |
78 #endif |