comparison OrthancStone/Sources/Platforms/Sdl/SdlOpenGLContext.h @ 1899:917500c46fe0

moved the Platform folder from the Applications folder to the Stone library itself
author Alain Mazy <am@osimis.io>
date Sat, 29 Jan 2022 12:47:32 +0100
parents
children 184b0aeae1af
comparison
equal deleted inserted replaced
1898:a5e54bd87b25 1899:917500c46fe0
1 /**
2 * Stone of Orthanc
3 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
4 * Department, University Hospital of Liege, Belgium
5 * Copyright (C) 2017-2022 Osimis S.A., Belgium
6 * Copyright (C) 2021-2022 Sebastien Jodogne, ICTEAM UCLouvain, Belgium
7 *
8 * This program is free software: you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public License
10 * as published by the Free Software Foundation, either version 3 of
11 * the License, or (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful, but
14 * WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
17 *
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this program. If not, see
20 * <http://www.gnu.org/licenses/>.
21 **/
22
23 #pragma once
24
25 #if ORTHANC_ENABLE_SDL == 1
26
27 #include "../../../OrthancStone/Sources/OpenGL/IOpenGLContext.h"
28 #include "SdlWindow.h"
29
30 #include <Compatibility.h> // For ORTHANC_OVERRIDE
31
32 #include <SDL_render.h>
33
34 #include <Enumerations.h>
35
36 namespace OrthancStone
37 {
38 class SdlOpenGLContext : public OpenGL::IOpenGLContext
39 {
40 private:
41 SdlWindow window_;
42 SDL_GLContext context_;
43
44 public:
45 SdlOpenGLContext(const char* title,
46 unsigned int width,
47 unsigned int height,
48 bool allowDpiScaling = true);
49
50 ~SdlOpenGLContext();
51
52 SdlWindow& GetWindow()
53 {
54 return window_;
55 }
56
57 virtual bool IsContextLost() ORTHANC_OVERRIDE
58 {
59 // On desktop applications, an OpenGL context should never be lost
60 return false;
61 }
62
63 virtual void MakeCurrent() ORTHANC_OVERRIDE;
64
65 virtual void SwapBuffer() ORTHANC_OVERRIDE;
66
67 unsigned int GetCanvasWidth() const;
68
69 unsigned int GetCanvasHeight() const;
70
71 void ToggleMaximize()
72 {
73 window_.ToggleMaximize();
74 }
75 };
76 }
77
78 #endif