comparison Applications/Sdl/SdlWindow.cpp @ 662:794278160a3f

fix for msvc 2008
author Sebastien Jodogne <s.jodogne@gmail.com>
date Wed, 15 May 2019 11:07:28 +0200
parents 002d9562c8f5
children
comparison
equal deleted inserted replaced
661:970949ff868a 662:794278160a3f
57 windowFlags = SDL_WINDOW_RESIZABLE; 57 windowFlags = SDL_WINDOW_RESIZABLE;
58 rendererFlags = SDL_RENDERER_SOFTWARE; 58 rendererFlags = SDL_RENDERER_SOFTWARE;
59 } 59 }
60 60
61 // TODO: probably required on MacOS X, too 61 // TODO: probably required on MacOS X, too
62 #ifdef WIN32 62 #if defined(WIN32) && (_WIN32_WINNT >= 0x0600)
63 if (!allowDpiScaling) 63 if (!allowDpiScaling)
64 { 64 {
65 // if we do NOT allow DPI scaling, it means an SDL pixel will be a real 65 // if we do NOT allow DPI scaling, it means an SDL pixel will be a real
66 // monitor pixel. This is needed for high-DPI applications 66 // monitor pixel. This is needed for high-DPI applications
67 67