comparison Framework/Scene2D/Internals/OpenGLTextRenderer.h @ 888:6e888cf6a48b

renderers now have access to canvas width/height
author Sebastien Jodogne <s.jodogne@gmail.com>
date Wed, 10 Jul 2019 11:58:38 +0200
parents 9807ed3d3e03
children 2d8ab34c8c91
comparison
equal deleted inserted replaced
871:4bc8d9609447 888:6e888cf6a48b
44 OpenGLTextProgram& program, 44 OpenGLTextProgram& program,
45 const GlyphTextureAlphabet& alphabet, 45 const GlyphTextureAlphabet& alphabet,
46 OpenGL::OpenGLTexture& texture, 46 OpenGL::OpenGLTexture& texture,
47 const TextSceneLayer& layer); 47 const TextSceneLayer& layer);
48 48
49 virtual void Render(const AffineTransform2D& transform); 49 virtual void Render(const AffineTransform2D& transform,
50 unsigned int canvasWidth,
51 unsigned int canvasHeight);
50 52
51 virtual void Update(const ISceneLayer& layer); 53 virtual void Update(const ISceneLayer& layer);
52 }; 54 };
53 } 55 }
54 } 56 }