comparison Framework/Scene2D/Internals/OpenGLTextRenderer.cpp @ 888:6e888cf6a48b

renderers now have access to canvas width/height
author Sebastien Jodogne <s.jodogne@gmail.com>
date Wed, 10 Jul 2019 11:58:38 +0200
parents 9807ed3d3e03
children 1091b2adeb5a
comparison
equal deleted inserted replaced
871:4bc8d9609447 888:6e888cf6a48b
43 { 43 {
44 LoadLayer(layer); 44 LoadLayer(layer);
45 } 45 }
46 46
47 47
48 void OpenGLTextRenderer::Render(const AffineTransform2D& transform) 48 void OpenGLTextRenderer::Render(const AffineTransform2D& transform,
49 unsigned int canvasWidth,
50 unsigned int canvasHeight)
49 { 51 {
50 if (data_.get() != NULL) 52 if (data_.get() != NULL)
51 { 53 {
52 program_.Apply(texture_, *data_, transform); 54 program_.Apply(texture_, *data_, transform);
53 } 55 }