Mercurial > hg > orthanc-stone
comparison Framework/Scene2D/Internals/OpenGLFloatTextureRenderer.cpp @ 888:6e888cf6a48b
renderers now have access to canvas width/height
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Wed, 10 Jul 2019 11:58:38 +0200 |
parents | 9807ed3d3e03 |
children | 4d1f57773b5b |
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871:4bc8d9609447 | 888:6e888cf6a48b |
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47 { | 47 { |
48 UpdateInternal(layer, true); | 48 UpdateInternal(layer, true); |
49 } | 49 } |
50 | 50 |
51 | 51 |
52 void OpenGLFloatTextureRenderer::Render(const AffineTransform2D& transform) | 52 void OpenGLFloatTextureRenderer::Render(const AffineTransform2D& transform, |
53 unsigned int canvasWidth, | |
54 unsigned int canvasHeight) | |
53 { | 55 { |
54 if (texture_.get() != NULL) | 56 if (texture_.get() != NULL) |
55 { | 57 { |
56 program_.Apply(*texture_, AffineTransform2D::Combine(transform, layerTransform_), | 58 program_.Apply(*texture_, AffineTransform2D::Combine(transform, layerTransform_), |
57 windowCenter_, windowWidth_); | 59 windowCenter_, windowWidth_); |