comparison Framework/Scene2D/Internals/OpenGLColorTextureRenderer.h @ 888:6e888cf6a48b

renderers now have access to canvas width/height
author Sebastien Jodogne <s.jodogne@gmail.com>
date Wed, 10 Jul 2019 11:58:38 +0200
parents 9807ed3d3e03
children 1091b2adeb5a
comparison
equal deleted inserted replaced
871:4bc8d9609447 888:6e888cf6a48b
42 public: 42 public:
43 OpenGLColorTextureRenderer(OpenGL::IOpenGLContext& context, 43 OpenGLColorTextureRenderer(OpenGL::IOpenGLContext& context,
44 OpenGLColorTextureProgram& program, 44 OpenGLColorTextureProgram& program,
45 const ColorTextureSceneLayer& layer); 45 const ColorTextureSceneLayer& layer);
46 46
47 virtual void Render(const AffineTransform2D& transform); 47 virtual void Render(const AffineTransform2D& transform,
48 unsigned int canvasWidth,
49 unsigned int canvasHeight);
48 50
49 virtual void Update(const ISceneLayer& layer); 51 virtual void Update(const ISceneLayer& layer);
50 }; 52 };
51 } 53 }
52 } 54 }