comparison Framework/Scene2D/Internals/OpenGLColorTextureRenderer.cpp @ 888:6e888cf6a48b

renderers now have access to canvas width/height
author Sebastien Jodogne <s.jodogne@gmail.com>
date Wed, 10 Jul 2019 11:58:38 +0200
parents 9807ed3d3e03
children 1091b2adeb5a
comparison
equal deleted inserted replaced
871:4bc8d9609447 888:6e888cf6a48b
42 { 42 {
43 LoadTexture(layer); 43 LoadTexture(layer);
44 } 44 }
45 45
46 46
47 void OpenGLColorTextureRenderer::Render(const AffineTransform2D& transform) 47 void OpenGLColorTextureRenderer::Render(const AffineTransform2D& transform,
48 unsigned int canvasWidth,
49 unsigned int canvasHeight)
48 { 50 {
49 if (texture_.get() != NULL) 51 if (texture_.get() != NULL)
50 { 52 {
51 program_.Apply(*texture_, AffineTransform2D::Combine(transform, layerTransform_), true); 53 program_.Apply(*texture_, AffineTransform2D::Combine(transform, layerTransform_), true);
52 } 54 }