Mercurial > hg > orthanc-stone
comparison Framework/Scene2D/Internals/CompositorHelper.h @ 593:6bf8f881fcb5
OpenGLBasicPolylineRenderer
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Fri, 26 Apr 2019 13:04:56 +0200 |
parents | Framework/Scene2D/CompositorHelper.h@b9ce24c606ae |
children | 6129b1e5ba42 |
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592:bbe29efd3d1c | 593:6bf8f881fcb5 |
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1 /** | |
2 * Stone of Orthanc | |
3 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics | |
4 * Department, University Hospital of Liege, Belgium | |
5 * Copyright (C) 2017-2019 Osimis S.A., Belgium | |
6 * | |
7 * This program is free software: you can redistribute it and/or | |
8 * modify it under the terms of the GNU Affero General Public License | |
9 * as published by the Free Software Foundation, either version 3 of | |
10 * the License, or (at your option) any later version. | |
11 * | |
12 * This program is distributed in the hope that it will be useful, but | |
13 * WITHOUT ANY WARRANTY; without even the implied warranty of | |
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
15 * Affero General Public License for more details. | |
16 * | |
17 * You should have received a copy of the GNU Affero General Public License | |
18 * along with this program. If not, see <http://www.gnu.org/licenses/>. | |
19 **/ | |
20 | |
21 | |
22 #pragma once | |
23 | |
24 #include "../Scene2D.h" | |
25 | |
26 namespace OrthancStone | |
27 { | |
28 namespace Internals | |
29 { | |
30 class CompositorHelper : protected Scene2D::IVisitor | |
31 { | |
32 public: | |
33 class ILayerRenderer : public boost::noncopyable | |
34 { | |
35 public: | |
36 virtual ~ILayerRenderer() | |
37 { | |
38 } | |
39 | |
40 virtual void Render(const AffineTransform2D& transform) = 0; | |
41 | |
42 // "Update()" is only called if the type of the layer has not changed | |
43 virtual void Update(const ISceneLayer& layer) = 0; | |
44 }; | |
45 | |
46 class IRendererFactory : public boost::noncopyable | |
47 { | |
48 public: | |
49 virtual ~IRendererFactory() | |
50 { | |
51 } | |
52 | |
53 virtual ILayerRenderer* Create(const ISceneLayer& layer) = 0; | |
54 }; | |
55 | |
56 private: | |
57 class Item; | |
58 | |
59 typedef std::map<int, Item*> Content; | |
60 | |
61 Scene2D& scene_; | |
62 IRendererFactory& factory_; | |
63 Content content_; | |
64 AffineTransform2D sceneTransform_; | |
65 | |
66 protected: | |
67 virtual void Visit(const ISceneLayer& layer, | |
68 int depth); | |
69 | |
70 public: | |
71 CompositorHelper(Scene2D& scene, | |
72 IRendererFactory& factory) : | |
73 scene_(scene), | |
74 factory_(factory) | |
75 { | |
76 } | |
77 | |
78 ~CompositorHelper(); | |
79 | |
80 void Refresh(unsigned int canvasWidth, | |
81 unsigned int canvasHeight); | |
82 }; | |
83 } | |
84 } |