comparison Framework/Scene2D/Internals/CompositorHelper.h @ 593:6bf8f881fcb5

OpenGLBasicPolylineRenderer
author Sebastien Jodogne <s.jodogne@gmail.com>
date Fri, 26 Apr 2019 13:04:56 +0200
parents Framework/Scene2D/CompositorHelper.h@b9ce24c606ae
children 6129b1e5ba42
comparison
equal deleted inserted replaced
592:bbe29efd3d1c 593:6bf8f881fcb5
1 /**
2 * Stone of Orthanc
3 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
4 * Department, University Hospital of Liege, Belgium
5 * Copyright (C) 2017-2019 Osimis S.A., Belgium
6 *
7 * This program is free software: you can redistribute it and/or
8 * modify it under the terms of the GNU Affero General Public License
9 * as published by the Free Software Foundation, either version 3 of
10 * the License, or (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful, but
13 * WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Affero General Public License for more details.
16 *
17 * You should have received a copy of the GNU Affero General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 **/
20
21
22 #pragma once
23
24 #include "../Scene2D.h"
25
26 namespace OrthancStone
27 {
28 namespace Internals
29 {
30 class CompositorHelper : protected Scene2D::IVisitor
31 {
32 public:
33 class ILayerRenderer : public boost::noncopyable
34 {
35 public:
36 virtual ~ILayerRenderer()
37 {
38 }
39
40 virtual void Render(const AffineTransform2D& transform) = 0;
41
42 // "Update()" is only called if the type of the layer has not changed
43 virtual void Update(const ISceneLayer& layer) = 0;
44 };
45
46 class IRendererFactory : public boost::noncopyable
47 {
48 public:
49 virtual ~IRendererFactory()
50 {
51 }
52
53 virtual ILayerRenderer* Create(const ISceneLayer& layer) = 0;
54 };
55
56 private:
57 class Item;
58
59 typedef std::map<int, Item*> Content;
60
61 Scene2D& scene_;
62 IRendererFactory& factory_;
63 Content content_;
64 AffineTransform2D sceneTransform_;
65
66 protected:
67 virtual void Visit(const ISceneLayer& layer,
68 int depth);
69
70 public:
71 CompositorHelper(Scene2D& scene,
72 IRendererFactory& factory) :
73 scene_(scene),
74 factory_(factory)
75 {
76 }
77
78 ~CompositorHelper();
79
80 void Refresh(unsigned int canvasWidth,
81 unsigned int canvasHeight);
82 };
83 }
84 }