Mercurial > hg > orthanc-stone
comparison Applications/Platforms/Sdl/SdlOpenGLContext.h @ 1591:5887a4f8594b
moving platform-specific files out of the "OrthancStone" folder
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Fri, 23 Oct 2020 13:15:03 +0200 |
parents | OrthancStone/Sources/OpenGL/SdlOpenGLContext.h@92fca2b3ba3d |
children | 4fb8fdf03314 |
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1590:7b963bccafef | 1591:5887a4f8594b |
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1 /** | |
2 * Stone of Orthanc | |
3 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics | |
4 * Department, University Hospital of Liege, Belgium | |
5 * Copyright (C) 2017-2020 Osimis S.A., Belgium | |
6 * | |
7 * This program is free software: you can redistribute it and/or | |
8 * modify it under the terms of the GNU Affero General Public License | |
9 * as published by the Free Software Foundation, either version 3 of | |
10 * the License, or (at your option) any later version. | |
11 * | |
12 * This program is distributed in the hope that it will be useful, but | |
13 * WITHOUT ANY WARRANTY; without even the implied warranty of | |
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
15 * Affero General Public License for more details. | |
16 * | |
17 * You should have received a copy of the GNU Affero General Public License | |
18 * along with this program. If not, see <http://www.gnu.org/licenses/>. | |
19 **/ | |
20 | |
21 | |
22 #pragma once | |
23 | |
24 #if ORTHANC_ENABLE_SDL == 1 | |
25 | |
26 #include "../../../OrthancStone/Sources/OpenGL/IOpenGLContext.h" | |
27 #include "SdlWindow.h" | |
28 | |
29 #include <Compatibility.h> // For ORTHANC_OVERRIDE | |
30 | |
31 #include <SDL_render.h> | |
32 | |
33 #include <Enumerations.h> | |
34 | |
35 namespace OrthancStone | |
36 { | |
37 class SdlOpenGLContext : public OpenGL::IOpenGLContext | |
38 { | |
39 private: | |
40 SdlWindow window_; | |
41 SDL_GLContext context_; | |
42 | |
43 public: | |
44 SdlOpenGLContext(const char* title, | |
45 unsigned int width, | |
46 unsigned int height, | |
47 bool allowDpiScaling = true); | |
48 | |
49 ~SdlOpenGLContext(); | |
50 | |
51 SdlWindow& GetWindow() | |
52 { | |
53 return window_; | |
54 } | |
55 | |
56 virtual bool IsContextLost() ORTHANC_OVERRIDE | |
57 { | |
58 // On desktop applications, an OpenGL context should never be lost | |
59 return false; | |
60 } | |
61 | |
62 virtual void MakeCurrent() ORTHANC_OVERRIDE; | |
63 | |
64 virtual void SwapBuffer() ORTHANC_OVERRIDE; | |
65 | |
66 unsigned int GetCanvasWidth() const; | |
67 | |
68 unsigned int GetCanvasHeight() const; | |
69 | |
70 void ToggleMaximize() | |
71 { | |
72 window_.ToggleMaximize(); | |
73 } | |
74 }; | |
75 } | |
76 | |
77 #endif |