Mercurial > hg > orthanc-stone
comparison Framework/Scene2D/LookupTableTextureSceneLayer.h @ 768:55411e7da2f7
LookupTableTextureSceneLayer
author | Sebastien Jodogne <s.jodogne@gmail.com> |
---|---|
date | Thu, 23 May 2019 20:04:33 +0200 |
parents | |
children | 4ba8892870a2 |
comparison
equal
deleted
inserted
replaced
767:dce5b067d040 | 768:55411e7da2f7 |
---|---|
1 /** | |
2 * Stone of Orthanc | |
3 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics | |
4 * Department, University Hospital of Liege, Belgium | |
5 * Copyright (C) 2017-2019 Osimis S.A., Belgium | |
6 * | |
7 * This program is free software: you can redistribute it and/or | |
8 * modify it under the terms of the GNU Affero General Public License | |
9 * as published by the Free Software Foundation, either version 3 of | |
10 * the License, or (at your option) any later version. | |
11 * | |
12 * This program is distributed in the hope that it will be useful, but | |
13 * WITHOUT ANY WARRANTY; without even the implied warranty of | |
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
15 * Affero General Public License for more details. | |
16 * | |
17 * You should have received a copy of the GNU Affero General Public License | |
18 * along with this program. If not, see <http://www.gnu.org/licenses/>. | |
19 **/ | |
20 | |
21 | |
22 #pragma once | |
23 | |
24 #include "TextureBaseSceneLayer.h" | |
25 | |
26 namespace OrthancStone | |
27 { | |
28 class LookupTableTextureSceneLayer : public TextureBaseSceneLayer | |
29 { | |
30 private: | |
31 ImageWindowing windowing_; | |
32 float minValue_; | |
33 float maxValue_; | |
34 std::vector<uint8_t> lut_; | |
35 | |
36 public: | |
37 // The pixel format must be "Flot32" | |
38 LookupTableTextureSceneLayer(const Orthanc::ImageAccessor& texture); | |
39 | |
40 void SetLookupTableGrayscale(float alpha); | |
41 | |
42 void SetLookupTableRgb(const std::vector<uint8_t>& lut, | |
43 float alpha); | |
44 | |
45 void SetLookupTableRgb(const std::string& lut, | |
46 float alpha); | |
47 | |
48 void SetLookupTable(const std::vector<uint8_t>& lut); | |
49 | |
50 void SetLookupTable(const std::string& lut); | |
51 | |
52 void SetRange(float minValue, | |
53 float maxValue); | |
54 | |
55 void FitRange(); | |
56 | |
57 float GetMinValue() const | |
58 { | |
59 return minValue_; | |
60 } | |
61 | |
62 float GetMaxValue() const | |
63 { | |
64 return maxValue_; | |
65 } | |
66 | |
67 const std::vector<uint8_t>& GetLookupTable() const | |
68 { | |
69 return lut_; | |
70 } | |
71 | |
72 virtual ISceneLayer* Clone() const; | |
73 | |
74 virtual Type GetType() const | |
75 { | |
76 return Type_LookupTableTexture; | |
77 } | |
78 }; | |
79 } |