comparison Framework/Widgets/LayerWidget.h @ 110:53025eecbc95 wasm

renamed SliceGeometry as CoordinateSystem3D
author Sebastien Jodogne <s.jodogne@gmail.com>
date Wed, 14 Jun 2017 15:50:38 +0200
parents 53bd9277b025
children 7665ccbf33db
comparison
equal deleted inserted replaced
109:53bd9277b025 110:53025eecbc95
40 40
41 bool started_; 41 bool started_;
42 LayersIndex layersIndex_; 42 LayersIndex layersIndex_;
43 std::vector<ILayerSource*> layers_; 43 std::vector<ILayerSource*> layers_;
44 std::vector<RenderStyle> styles_; 44 std::vector<RenderStyle> styles_;
45 SliceGeometry slice_; 45 CoordinateSystem3D slice_;
46 std::auto_ptr<Scene> currentScene_; 46 std::auto_ptr<Scene> currentScene_;
47 std::auto_ptr<Scene> pendingScene_; 47 std::auto_ptr<Scene> pendingScene_;
48 std::vector<bool> changedLayers_; 48 std::vector<bool> changedLayers_;
49 49
50 bool LookupLayer(size_t& index /* out */, 50 bool LookupLayer(size_t& index /* out */,
98 } 98 }
99 99
100 void SetLayerStyle(size_t layer, 100 void SetLayerStyle(size_t layer,
101 const RenderStyle& style); 101 const RenderStyle& style);
102 102
103 void SetSlice(const SliceGeometry& slice); 103 void SetSlice(const CoordinateSystem3D& slice);
104 104
105 const SliceGeometry& GetSlice() const 105 const CoordinateSystem3D& GetSlice() const
106 { 106 {
107 return slice_; 107 return slice_;
108 } 108 }
109 109
110 virtual bool HasUpdateContent() const 110 virtual bool HasUpdateContent() const