comparison Framework/Scene2D/NullLayer.h @ 1455:30deba7bc8e2

simplifying include_directories
author Sebastien Jodogne <s.jodogne@gmail.com>
date Thu, 11 Jun 2020 20:54:01 +0200
parents 4d8d642f7036
children
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1454:faaff0a1711e 1455:30deba7bc8e2
20 20
21 #pragma once 21 #pragma once
22 22
23 #include "ISceneLayer.h" 23 #include "ISceneLayer.h"
24 24
25 #include <Core/Enumerations.h> 25 #include <Enumerations.h>
26 26
27 #include <stdint.h> 27 #include <stdint.h>
28 28
29 /** 29 /**
30 This layer can be used when a z-index needs to be booked inside a Scene2D. 30 This layer can be used when a z-index needs to be booked inside a Scene2D.