Mercurial > hg > orthanc-stone
comparison OrthancStone/Sources/Scene2D/Scene2D.h @ 1512:244ad1e4e76a
reorganization of folders
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Tue, 07 Jul 2020 16:21:02 +0200 |
parents | Framework/Scene2D/Scene2D.h@6ea4062c1a0d |
children | 4fb8fdf03314 |
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1511:9dfeee74c1e6 | 1512:244ad1e4e76a |
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1 /** | |
2 * Stone of Orthanc | |
3 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics | |
4 * Department, University Hospital of Liege, Belgium | |
5 * Copyright (C) 2017-2020 Osimis S.A., Belgium | |
6 * | |
7 * This program is free software: you can redistribute it and/or | |
8 * modify it under the terms of the GNU Affero General Public License | |
9 * as published by the Free Software Foundation, either version 3 of | |
10 * the License, or (at your option) any later version. | |
11 * | |
12 * This program is distributed in the hope that it will be useful, but | |
13 * WITHOUT ANY WARRANTY; without even the implied warranty of | |
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
15 * Affero General Public License for more details. | |
16 * | |
17 * You should have received a copy of the GNU Affero General Public License | |
18 * along with this program. If not, see <http://www.gnu.org/licenses/>. | |
19 **/ | |
20 | |
21 | |
22 #pragma once | |
23 | |
24 #include "ISceneLayer.h" | |
25 #include "../Toolbox/AffineTransform2D.h" | |
26 #include "../Messages/IObservable.h" | |
27 #include "../Messages/IMessage.h" | |
28 | |
29 #include <map> | |
30 | |
31 namespace OrthancStone | |
32 { | |
33 class Scene2D : public boost::noncopyable | |
34 { | |
35 public: | |
36 class IVisitor : public boost::noncopyable | |
37 { | |
38 public: | |
39 virtual ~IVisitor() | |
40 { | |
41 } | |
42 | |
43 virtual void Visit(const Scene2D& scene, | |
44 const ISceneLayer& layer, | |
45 uint64_t layerIdentifier, | |
46 int depth) = 0; | |
47 }; | |
48 | |
49 private: | |
50 class Item; | |
51 | |
52 typedef std::map<int, Item*> Content; | |
53 | |
54 Content content_; | |
55 AffineTransform2D sceneToCanvas_; | |
56 AffineTransform2D canvasToScene_; | |
57 uint64_t layerCounter_; | |
58 | |
59 Scene2D(const Scene2D& other); | |
60 | |
61 public: | |
62 Scene2D() : layerCounter_(0) | |
63 { | |
64 } | |
65 | |
66 ~Scene2D(); | |
67 | |
68 Scene2D* Clone() const | |
69 { | |
70 return new Scene2D(*this); | |
71 } | |
72 | |
73 void SetLayer(int depth, | |
74 ISceneLayer* layer); // Takes ownership | |
75 | |
76 /** | |
77 Removes the layer at specified depth and deletes the underlying object | |
78 */ | |
79 void DeleteLayer(int depth); | |
80 | |
81 bool HasLayer(int depth) const; | |
82 | |
83 ISceneLayer& GetLayer(int depth) const; | |
84 | |
85 /** | |
86 Returns the minimum depth among all layers or 0 if there are no layers | |
87 */ | |
88 int GetMinDepth() const; | |
89 | |
90 /** | |
91 Returns the minimum depth among all layers or 0 if there are no layers | |
92 */ | |
93 int GetMaxDepth() const; | |
94 | |
95 /** | |
96 Removes the layer at specified depth and transfers the object | |
97 ownership to the caller | |
98 */ | |
99 ISceneLayer* ReleaseLayer(int depth); | |
100 | |
101 void Apply(IVisitor& visitor) const; | |
102 | |
103 const AffineTransform2D& GetSceneToCanvasTransform() const | |
104 { | |
105 return sceneToCanvas_; | |
106 } | |
107 | |
108 const AffineTransform2D& GetCanvasToSceneTransform() const | |
109 { | |
110 return canvasToScene_; | |
111 } | |
112 | |
113 void SetSceneToCanvasTransform(const AffineTransform2D& transform); | |
114 | |
115 void FitContent(unsigned int canvasWidth, | |
116 unsigned int canvasHeight); | |
117 | |
118 void GetBoundingBox(Extent2D& target) const; | |
119 }; | |
120 } |