Mercurial > hg > orthanc-stone
comparison OrthancStone/Sources/Scene2D/PolylineSceneLayer.h @ 1512:244ad1e4e76a
reorganization of folders
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Tue, 07 Jul 2020 16:21:02 +0200 |
parents | Framework/Scene2D/PolylineSceneLayer.h@2d8ab34c8c91 |
children | 85e117739eca |
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1511:9dfeee74c1e6 | 1512:244ad1e4e76a |
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1 /** | |
2 * Stone of Orthanc | |
3 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics | |
4 * Department, University Hospital of Liege, Belgium | |
5 * Copyright (C) 2017-2020 Osimis S.A., Belgium | |
6 * | |
7 * This program is free software: you can redistribute it and/or | |
8 * modify it under the terms of the GNU Affero General Public License | |
9 * as published by the Free Software Foundation, either version 3 of | |
10 * the License, or (at your option) any later version. | |
11 * | |
12 * This program is distributed in the hope that it will be useful, but | |
13 * WITHOUT ANY WARRANTY; without even the implied warranty of | |
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
15 * Affero General Public License for more details. | |
16 * | |
17 * You should have received a copy of the GNU Affero General Public License | |
18 * along with this program. If not, see <http://www.gnu.org/licenses/>. | |
19 **/ | |
20 | |
21 | |
22 #pragma once | |
23 | |
24 #include "Color.h" | |
25 #include "ScenePoint2D.h" | |
26 #include "ISceneLayer.h" | |
27 | |
28 #include <vector> | |
29 | |
30 namespace OrthancStone | |
31 { | |
32 class PolylineSceneLayer : public ISceneLayer | |
33 { | |
34 public: | |
35 typedef std::vector<ScenePoint2D> Chain; | |
36 | |
37 private: | |
38 struct Item | |
39 { | |
40 Chain chain_; | |
41 bool closed_; | |
42 Color color_; | |
43 }; | |
44 | |
45 std::vector<Item> items_; | |
46 double thickness_; | |
47 uint64_t revision_; | |
48 | |
49 const Item& GetItem(size_t i) const; | |
50 | |
51 public: | |
52 PolylineSceneLayer() : | |
53 thickness_(1.0), | |
54 revision_(0) | |
55 { | |
56 } | |
57 | |
58 void Copy(const PolylineSceneLayer& other); | |
59 | |
60 virtual uint64_t GetRevision() const | |
61 { | |
62 return revision_; | |
63 } | |
64 | |
65 virtual ISceneLayer* Clone() const; | |
66 | |
67 void SetThickness(double thickness); | |
68 | |
69 double GetThickness() const | |
70 { | |
71 return thickness_; | |
72 } | |
73 | |
74 void Reserve(size_t countChains) | |
75 { | |
76 items_.reserve(countChains); | |
77 } | |
78 | |
79 void AddChain(const Chain& chain, | |
80 bool isClosed, | |
81 uint8_t red, | |
82 uint8_t green, | |
83 uint8_t blue); | |
84 | |
85 void AddChain(const Chain& chain, | |
86 bool isClosed, | |
87 const Color& color) | |
88 { | |
89 AddChain(chain, isClosed, color.GetRed(), color.GetGreen(), color.GetBlue()); | |
90 } | |
91 | |
92 void ClearAllChains(); | |
93 | |
94 size_t GetChainsCount() const | |
95 { | |
96 return items_.size(); | |
97 } | |
98 | |
99 const Chain& GetChain(size_t i) const | |
100 { | |
101 return GetItem(i).chain_; | |
102 } | |
103 | |
104 bool IsClosedChain(size_t i) const | |
105 { | |
106 return GetItem(i).closed_; | |
107 } | |
108 | |
109 const Color& GetColor(size_t i) const | |
110 { | |
111 return GetItem(i).color_; | |
112 } | |
113 | |
114 virtual Type GetType() const | |
115 { | |
116 return Type_Polyline; | |
117 } | |
118 | |
119 virtual bool GetBoundingBox(Extent2D& target) const; | |
120 | |
121 }; | |
122 } |