Mercurial > hg > orthanc-stone
comparison OrthancStone/Sources/Scene2D/LookupTableTextureSceneLayer.cpp @ 1512:244ad1e4e76a
reorganization of folders
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Tue, 07 Jul 2020 16:21:02 +0200 |
parents | Framework/Scene2D/LookupTableTextureSceneLayer.cpp@30deba7bc8e2 |
children | 4fb8fdf03314 |
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1511:9dfeee74c1e6 | 1512:244ad1e4e76a |
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1 /** | |
2 * Stone of Orthanc | |
3 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics | |
4 * Department, University Hospital of Liege, Belgium | |
5 * Copyright (C) 2017-2020 Osimis S.A., Belgium | |
6 * | |
7 * This program is free software: you can redistribute it and/or | |
8 * modify it under the terms of the GNU Affero General Public License | |
9 * as published by the Free Software Foundation, either version 3 of | |
10 * the License, or (at your option) any later version. | |
11 * | |
12 * This program is distributed in the hope that it will be useful, but | |
13 * WITHOUT ANY WARRANTY; without even the implied warranty of | |
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
15 * Affero General Public License for more details. | |
16 * | |
17 * You should have received a copy of the GNU Affero General Public License | |
18 * along with this program. If not, see <http://www.gnu.org/licenses/>. | |
19 **/ | |
20 | |
21 | |
22 #include "LookupTableTextureSceneLayer.h" | |
23 | |
24 #include <Images/Image.h> | |
25 #include <Images/ImageProcessing.h> | |
26 #include <OrthancException.h> | |
27 | |
28 namespace OrthancStone | |
29 { | |
30 LookupTableTextureSceneLayer::LookupTableTextureSceneLayer(const Orthanc::ImageAccessor& texture) : | |
31 applyLog_(false) | |
32 { | |
33 { | |
34 std::unique_ptr<Orthanc::ImageAccessor> t( | |
35 new Orthanc::Image(Orthanc::PixelFormat_Float32, | |
36 texture.GetWidth(), | |
37 texture.GetHeight(), | |
38 false)); | |
39 | |
40 Orthanc::ImageProcessing::Convert(*t, texture); | |
41 SetTexture(t.release()); | |
42 } | |
43 | |
44 SetLookupTableGrayscale(); // simple ramp between 0 and 255 | |
45 SetRange(0, 1); | |
46 } | |
47 | |
48 | |
49 void LookupTableTextureSceneLayer::SetLookupTableGrayscale() | |
50 { | |
51 std::vector<uint8_t> rgb(3 * 256); | |
52 | |
53 for (size_t i = 0; i < 256; i++) | |
54 { | |
55 rgb[3 * i] = static_cast<uint8_t>(i); | |
56 rgb[3 * i + 1] = static_cast<uint8_t>(i); | |
57 rgb[3 * i + 2] = static_cast<uint8_t>(i); | |
58 } | |
59 | |
60 SetLookupTableRgb(rgb); | |
61 } | |
62 | |
63 | |
64 void LookupTableTextureSceneLayer::SetLookupTableRgb(const std::vector<uint8_t>& lut) | |
65 { | |
66 if (lut.size() != 3 * 256) | |
67 { | |
68 throw Orthanc::OrthancException(Orthanc::ErrorCode_InternalError); | |
69 } | |
70 | |
71 lut_.resize(4 * 256); | |
72 | |
73 for (size_t i = 0; i < 256; i++) | |
74 { | |
75 // Premultiplied alpha | |
76 | |
77 if (i == 0) | |
78 { | |
79 // Make zero transparent | |
80 lut_[4 * i] = 0; // R | |
81 lut_[4 * i + 1] = 0; // G | |
82 lut_[4 * i + 2] = 0; // B | |
83 lut_[4 * i + 3] = 0; // A | |
84 } | |
85 else | |
86 { | |
87 float a = static_cast<float>(i) / 255.0f; | |
88 | |
89 float r = static_cast<float>(lut[3 * i]) * a; | |
90 float g = static_cast<float>(lut[3 * i + 1]) * a; | |
91 float b = static_cast<float>(lut[3 * i + 2]) * a; | |
92 | |
93 lut_[4 * i] = static_cast<uint8_t>(std::floor(r)); | |
94 lut_[4 * i + 1] = static_cast<uint8_t>(std::floor(g)); | |
95 lut_[4 * i + 2] = static_cast<uint8_t>(std::floor(b)); | |
96 lut_[4 * i + 3] = static_cast<uint8_t>(std::floor(a * 255.0f)); | |
97 } | |
98 } | |
99 | |
100 IncrementRevision(); | |
101 } | |
102 | |
103 | |
104 void LookupTableTextureSceneLayer::SetLookupTable(const std::vector<uint8_t>& lut) | |
105 { | |
106 if (lut.size() == 4 * 256) | |
107 { | |
108 lut_ = lut; | |
109 IncrementRevision(); | |
110 } | |
111 else if (lut.size() == 3 * 256) | |
112 { | |
113 SetLookupTableRgb(lut); | |
114 } | |
115 else | |
116 { | |
117 throw Orthanc::OrthancException(Orthanc::ErrorCode_ParameterOutOfRange); | |
118 } | |
119 } | |
120 | |
121 void LookupTableTextureSceneLayer::SetRange(float minValue, | |
122 float maxValue) | |
123 { | |
124 if (minValue > maxValue) | |
125 { | |
126 throw Orthanc::OrthancException(Orthanc::ErrorCode_ParameterOutOfRange); | |
127 } | |
128 else | |
129 { | |
130 minValue_ = minValue; | |
131 maxValue_ = maxValue; | |
132 IncrementRevision(); | |
133 } | |
134 } | |
135 | |
136 void LookupTableTextureSceneLayer::SetApplyLog(bool apply) | |
137 { | |
138 applyLog_ = apply; | |
139 IncrementRevision(); | |
140 } | |
141 | |
142 void LookupTableTextureSceneLayer::FitRange() | |
143 { | |
144 Orthanc::ImageProcessing::GetMinMaxFloatValue(minValue_, maxValue_, GetTexture()); | |
145 assert(minValue_ <= maxValue_); | |
146 // TODO: debug to be removed | |
147 if (fabs(maxValue_ - minValue_) < 0.0001) { | |
148 LOG(INFO) << "LookupTableTextureSceneLayer::FitRange(): minValue_ = " << minValue_ << " maxValue_ = " << maxValue_; | |
149 } | |
150 IncrementRevision(); | |
151 } | |
152 | |
153 | |
154 ISceneLayer* LookupTableTextureSceneLayer::Clone() const | |
155 { | |
156 std::unique_ptr<LookupTableTextureSceneLayer> cloned | |
157 (new LookupTableTextureSceneLayer(GetTexture())); | |
158 | |
159 | |
160 // TODO: why is windowing_ not copied?????? | |
161 cloned->CopyParameters(*this); | |
162 cloned->minValue_ = minValue_; | |
163 cloned->maxValue_ = maxValue_; | |
164 cloned->lut_ = lut_; | |
165 | |
166 return cloned.release(); | |
167 } | |
168 | |
169 | |
170 // Templatized function to speed up computations, by avoiding | |
171 // testing conditions on each pixel | |
172 template <bool IsApplyLog, | |
173 Orthanc::PixelFormat TargetFormat> | |
174 static void RenderInternal(Orthanc::ImageAccessor& target, | |
175 const Orthanc::ImageAccessor& source, | |
176 float minValue, | |
177 float slope, | |
178 const std::vector<uint8_t>& lut) | |
179 { | |
180 static const float LOG_NORMALIZATION = 255.0f / log(1.0f + 255.0f); | |
181 | |
182 const unsigned int width = source.GetWidth(); | |
183 const unsigned int height = source.GetHeight(); | |
184 | |
185 for (unsigned int y = 0; y < height; y++) | |
186 { | |
187 const float* p = reinterpret_cast<const float*>(source.GetConstRow(y)); | |
188 uint8_t* q = reinterpret_cast<uint8_t*>(target.GetRow(y)); | |
189 | |
190 for (unsigned int x = 0; x < width; x++) | |
191 { | |
192 float v = (*p - minValue) * slope; | |
193 if (v <= 0) | |
194 { | |
195 v = 0; | |
196 } | |
197 else if (v >= 255) | |
198 { | |
199 v = 255; | |
200 } | |
201 | |
202 if (IsApplyLog) | |
203 { | |
204 // https://theailearner.com/2019/01/01/log-transformation/ | |
205 v = LOG_NORMALIZATION * log(1.0f + static_cast<float>(v)); | |
206 } | |
207 | |
208 assert(v >= 0.0f && v <= 255.0f); | |
209 | |
210 uint8_t vv = static_cast<uint8_t>(v); | |
211 | |
212 switch (TargetFormat) | |
213 { | |
214 case Orthanc::PixelFormat_BGRA32: | |
215 // For Cairo surfaces | |
216 q[0] = lut[4 * vv + 2]; // B | |
217 q[1] = lut[4 * vv + 1]; // G | |
218 q[2] = lut[4 * vv + 0]; // R | |
219 q[3] = lut[4 * vv + 3]; // A | |
220 break; | |
221 | |
222 case Orthanc::PixelFormat_RGBA32: | |
223 // For OpenGL | |
224 q[0] = lut[4 * vv + 0]; // R | |
225 q[1] = lut[4 * vv + 1]; // G | |
226 q[2] = lut[4 * vv + 2]; // B | |
227 q[3] = lut[4 * vv + 3]; // A | |
228 break; | |
229 | |
230 default: | |
231 assert(0); | |
232 } | |
233 | |
234 p++; | |
235 q += 4; | |
236 } | |
237 } | |
238 } | |
239 | |
240 | |
241 void LookupTableTextureSceneLayer::Render(Orthanc::ImageAccessor& target) const | |
242 { | |
243 assert(sizeof(float) == 4); | |
244 | |
245 if (!HasTexture()) | |
246 { | |
247 throw Orthanc::OrthancException(Orthanc::ErrorCode_BadSequenceOfCalls); | |
248 } | |
249 | |
250 const Orthanc::ImageAccessor& source = GetTexture(); | |
251 | |
252 if (source.GetFormat() != Orthanc::PixelFormat_Float32 || | |
253 (target.GetFormat() != Orthanc::PixelFormat_RGBA32 && | |
254 target.GetFormat() != Orthanc::PixelFormat_BGRA32)) | |
255 { | |
256 throw Orthanc::OrthancException(Orthanc::ErrorCode_IncompatibleImageFormat); | |
257 } | |
258 | |
259 if (source.GetWidth() != target.GetWidth() || | |
260 source.GetHeight() != target.GetHeight()) | |
261 { | |
262 throw Orthanc::OrthancException(Orthanc::ErrorCode_IncompatibleImageSize); | |
263 } | |
264 | |
265 const float minValue = GetMinValue(); | |
266 float slope; | |
267 | |
268 if (GetMinValue() >= GetMaxValue()) | |
269 { | |
270 slope = 0; | |
271 } | |
272 else | |
273 { | |
274 slope = 256.0f / (GetMaxValue() - GetMinValue()); | |
275 } | |
276 | |
277 const std::vector<uint8_t>& lut = GetLookupTable(); | |
278 if (lut.size() != 4 * 256) | |
279 { | |
280 throw Orthanc::OrthancException(Orthanc::ErrorCode_InternalError); | |
281 } | |
282 | |
283 switch (target.GetFormat()) | |
284 { | |
285 case Orthanc::PixelFormat_RGBA32: | |
286 if (applyLog_) | |
287 { | |
288 RenderInternal<true, Orthanc::PixelFormat_RGBA32>(target, source, minValue, slope, lut); | |
289 } | |
290 else | |
291 { | |
292 RenderInternal<false, Orthanc::PixelFormat_RGBA32>(target, source, minValue, slope, lut); | |
293 } | |
294 break; | |
295 | |
296 case Orthanc::PixelFormat_BGRA32: | |
297 if (applyLog_) | |
298 { | |
299 RenderInternal<true, Orthanc::PixelFormat_BGRA32>(target, source, minValue, slope, lut); | |
300 } | |
301 else | |
302 { | |
303 RenderInternal<false, Orthanc::PixelFormat_BGRA32>(target, source, minValue, slope, lut); | |
304 } | |
305 break; | |
306 | |
307 default: | |
308 throw Orthanc::OrthancException(Orthanc::ErrorCode_InternalError); | |
309 } | |
310 } | |
311 } |